Great magma crab
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This information is reliable as of patch 2.0.201.50. If this is no longer the current patch, you can help by updating it. |
Level: 40 | |
Attribute Range Mean Formula Attacker Level 1-44 1000 XP Attacker Level 45-49 500 XP Attacker Level 50-54 100 XP Attacker Level 55+ 0 XP | |
Acid Res: 0 Elec Res: 0 Cold Res: 0 Heat Res: 100 | |
Character
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C |
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ID?
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Great Magma Crab |
Faction
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crabs (Loved100 Reputation) |
Demeanor
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neutral |
Gender
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Inventory
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Inventory
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Skills
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Skills
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Mutations
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Mutations
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Corpse Dropped
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great magma crab corpse(favilink error!) (90%) |
Experience?
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1000 XP |
XP Tier
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8 |
Role
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Tank |
Extra info:
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Infobox data from game version 2.0.201.60
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The great magma crab is a powerful creature belonging to the crabs faction, typically found deep underground. It can also be encountered in the lower levels of the Asphalt Mines.[1]
The great magma crab attacks in combat with its red-hot claw, a Cudgel weapon that deals 3d63-18 (Avg: 10.5) damage. Great magma crabs possess the Cudgel Proficiency, Dual Wield, and Flurry skills, as well as a unique skill known as Shattering Blows.[2]
Great magma crabs are completely immune to heat damage of any kind, as they possess a heat resistance of 100. They also possess an extremely high burning and vaporization temperature, equal to 99,999,999°.[2]
Finally, the great magma crab possesses two otherwise unobtainable mutations: Enhanced Skeleton and Kinetic Dampening. However, they currently serve no function.
Shattering Blows
Shattering Blows grants the attacker a 10% chance to inflict one of the following effects with each cudgel attack:[3]
- If the target is the player, a longer-duration version of the cracked effect on one random piece of the player's equipment.
- If the target is not the player, or if the player has AV greater than 0, a longer-duration version of the cleaved effect.
- The player typically only has AV greater than 0 if they have intrinsic AV, such as AV granted from the
Calloused skill.
- The player typically only has AV greater than 0 if they have intrinsic AV, such as AV granted from the
Both effects last for 2000 turns[4], which is longer than a full day in game. Both effects can also stack, leading either to cracked pieces of equipment with a greater than -1 AV penalty, and/or to a cleaved effect on the player/creature with a greater than -1 AV penalty.
In extreme cases, such as a historic site filled with rustaceans, it is completely plausible for a player to get reduced to 0 AV for a long period of time due to this effect. For example, a player with the
Calloused skill might have all of their equipment cracked down to 0 AV, as well as a -3 or -4 penalty from a cleaved effect directly applied to themselves.
Animated Effect
In-game, the great magma crab has a unique "flaming" animated effect:
References
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This information is reliable as of patch 2.0.201.54. |
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