Castes: Difference between revisions
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{{As Of Patch|2.0. | {{As Of Patch|2.0.206.70}} | ||
[[File:Arcologies.png|thumb|Caste selection during character creation|right]] | [[File:Arcologies.png|thumb|Caste selection during character creation|right]] | ||
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{{clear}} | {{clear}} | ||
==List of Castes== | ==List of Castes== | ||
This section shows additional details about each of the starting '''castes''', including the name of castes, their [[attribute]] bonuses, starting [[ | This section shows additional details about each of the starting '''castes''', including the name of castes, their [[attribute]] bonuses, starting [[skills]], and starting equipment and items. | ||
<div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT --> | <div style="display:inline-block;"><!-- WRAPPER - MAKES QUD QUOTE WIDTH MATCH WIDTH OF INFOBOXES BELOW IT --> | ||
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| intelligence = +3 | | intelligence = +3 | ||
| skills = Cooking and Gathering</br> | | skills = Cooking and Gathering</br> | ||
--Harvestry</br> | --Harvestry</br> | ||
Axe</br> | Axe</br> | ||
Line 38: | Line 37: | ||
1 {{favilink|short bow}} | 1 {{favilink|short bow}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
3 | 3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | ||
3-4{{favilink|Ekuemekiyyen greens}}</br> | 3-4 {{favilink|Ekuemekiyyen greens}}</br> | ||
30-50 {{favilink|wooden arrow|plural}}</br> | 30-50 {{favilink|wooden arrow|plural}}</br> | ||
{{dice tooltip|1d3+1}}{{favilink|defoliant grenade mk I}}</br> | {{dice tooltip|1d3+1}} {{favilink|defoliant grenade mk I}}</br> | ||
1-3 {{favilink|salve injector|plural}}</br> | 1-3 {{favilink|salve injector|plural}}</br> | ||
2-6 | 2-6 injectors from [[Data:Injectors|Injectors]]</br> | ||
1-2 | 1-2 energy cells from [[Data:Cells|Cells]]</br> | ||
1-3 | 1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | ||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | 0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | ||
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | 0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 61: | Line 60: | ||
| ego = +3 | | ego = +3 | ||
| skills = Cudgel</br> | | skills = Cudgel</br> | ||
Physic</br> | |||
-- | --Nostrums</br> | ||
Persuasion</br> | Persuasion</br> | ||
--Snake Oiler</br> | --Snake Oiler</br> | ||
Line 73: | Line 72: | ||
1 {{favilink|sandals}} | 1 {{favilink|sandals}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
3 | 3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | ||
3-4{{favilink|Ekuemekiyyen greens}}</br> | 3-4{{favilink|Ekuemekiyyen greens}}</br> | ||
{{dice tooltip|3d6}} {{favilink|bandage|plural}}</br> | {{dice tooltip|3d6}} {{favilink|bandage|plural}}</br> | ||
30-50 {{favilink|wooden arrow|plural}}</br> | 30-50 {{favilink|wooden arrow|plural}}</br> | ||
2-4 {{favilink|salve injector|plural}}</br> | 2-4 {{favilink|salve injector|plural}}</br> | ||
2-5 | 2-5 injectors from [[Data:Injectors|Injectors]]</br> | ||
1-2 | 1-2 energy cells from [[Data:Cells|Cells]]</br> | ||
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | 1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | ||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | 0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | ||
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | 0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | ||
0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | 0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 107: | Line 106: | ||
1 {{favilink|compound bow}} | 1 {{favilink|compound bow}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
1 {{favilink|steel butcher knife}}</br> | 1 {{favilink|steel butcher knife}}</br> | ||
3 {{favilink|waterskin|plural}} with 32 drams</br> | 3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}}</br> | ||
3-4{{favilink|Ekuemekiyyen greens}}</br> | 3-4 {{favilink|Ekuemekiyyen greens}}</br> | ||
30-50 {{favilink|wooden arrow|plural}}</br> | 30-50 {{favilink|wooden arrow|plural}}</br> | ||
2-4 {{favilink|salve injector|plural}}</br> | 2-4 {{favilink|salve injector|plural}}</br> | ||
2-5 | 2-5 injectors from [[Data:Injectors|Injectors]]</br> | ||
1-2 | 1-2 energy cells from [[Data:Cells|Cells]]</br> | ||
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | 1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | ||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | 0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | ||
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | 0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | ||
0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | 0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 128: | Line 127: | ||
| footnote = Can select {{favilink|nocturnal apex}} as their starting cybernetic | | footnote = Can select {{favilink|nocturnal apex}} as their starting cybernetic | ||
| agility = +3 | | agility = +3 | ||
| skills = | | skills = Multiweapon Fighting</br> | ||
-- | --Multiweapon Expertise</br> | ||
Wilderness Lore: Jungles | Wilderness Lore: Jungles | ||
| equipped = 2 things from [[Data:Melee Weapons#Melee Weapons 2|Melee Weapons 2]]</br> | | equipped = 2 things from [[Data:Melee Weapons#Melee Weapons 2|Melee Weapons 2]]</br> | ||
Line 137: | Line 136: | ||
1 {{favilink|sandals}} | 1 {{favilink|sandals}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
1 {{favilink|waterskin}} with 32 drams of fresh water</br> | 1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br> | ||
3-4{{favilink|Ekuemekiyyen greens}}</br> | 3-4 {{favilink|Ekuemekiyyen greens}}</br> | ||
1-3{{favilink|salve injector|plural}}</br> | 1-3 {{favilink|salve injector|plural}}</br> | ||
2-5 | 2-5 injectors from [[Data:Injectors|Injectors]]</br> | ||
0-2 thing from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | 0-2 thing from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | ||
0-1 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | 0-1 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 168: | Line 167: | ||
1 {{favilink|leather moccasins}} | 1 {{favilink|leather moccasins}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
3 {{favilink|waterskin|plural}} with 32 drams each</br> | 3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | ||
2-3 {{favilink|food cube|plural}}</br> | 2-3 {{favilink|food cube|plural}}</br> | ||
1 {{favilink|basic toolkit}}</br> | 1 {{favilink|basic toolkit}}</br> | ||
1-3 {{favilink|salve injector|plural}}</br> | 1-3 {{favilink|salve injector|plural}}</br> | ||
2-4 | 2-4 injectors from [[Data:Injectors|Injectors]]</br> | ||
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | 1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | ||
1-4 things from [[ | 1-4 things from [[Population:Junk#Junk 1|Junk 1]]</br> | ||
6-12 | 6-12 pieces of scrap from [[Data:Scrap#Scrap 1|Scrap 1]]</br> | ||
2-4 | 2-4 energy cells from [[Data:Cells|Cells]]</br> | ||
1-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | 1-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | ||
0-2 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | 0-2 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | ||
Line 198: | Line 197: | ||
1 {{favilink|sandals}} | 1 {{favilink|sandals}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
4 | 4 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | ||
1 {{favilink|waterskin}} with {{dice tooltip|2d6+1}} drams of {{favilink|wine}}</br> | 1 {{favilink|waterskin}} with {{dice tooltip|2d6+1}} drams of {{favilink|wine}}</br> | ||
2-3 {{favilink|food cube|plural}}</br> | 2-3 {{favilink|food cube|plural}}</br> | ||
1 {{favilink|basic toolkit}}</br> | 1 {{favilink|basic toolkit}}</br> | ||
1-3 {{favilink|salve injector|plural}}</br> | 1-3 {{favilink|salve injector|plural}}</br> | ||
2-4 | 2-4 injectors from [[Data:Injectors|Injectors]]</br> | ||
1-2 | 1-2 energy cells from [[Data:Cells|Cells]]</br> | ||
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | 1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | ||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | 0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | ||
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | 0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | ||
1-2 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | 1-2 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 227: | Line 226: | ||
| equipped = 1 {{favilink|steel long sword}}</br> | | equipped = 1 {{favilink|steel long sword}}</br> | ||
1 {{favilink|steel shield}}</br> | 1 {{favilink|steel shield}}</br> | ||
1 {{favilink| | 1 {{favilink|Issachar rifle}}</br> | ||
1 {{favilink|chain mail}}</br> | 1 {{favilink|chain mail}}</br> | ||
1 {{favilink|praetorian's cloak}}</br> | 1 {{favilink|praetorian's cloak}}</br> | ||
1 {{favilink|leather boots}} | 1 {{favilink|leather boots}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
3 | 3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | ||
2-3 {{favilink|food cube|plural}}</br> | 2-3 {{favilink|food cube|plural}}</br> | ||
20-33 {{favilink|lead slug|plural}}</br> | 20-33 {{favilink|lead slug|plural}}</br> | ||
2-3 {{favilink|salve injector|plural}}</br> | 2-3 {{favilink|salve injector|plural}}</br> | ||
1-3 | 1-3 injectors from [[Data:Injectors|Injectors]]</br> | ||
1 | 1 energy cell from [[Data:Cells|Cells]]</br> | ||
0-2 thing from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | 0-2 thing from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 263: | Line 262: | ||
1 {{favilink|sandals}} | 1 {{favilink|sandals}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
1 | 1 {{favilink|waterskin}} with 32 drams of {{favilink|water|fresh water}}</br> | ||
2-3 {{favilink|crusty loaf|plural}}</br> | 2-3 {{favilink|crusty loaf|plural}}</br> | ||
30-50 {{favilink|lead slug|plural}}</br> | 30-50 {{favilink|lead slug|plural}}</br> | ||
1-3 {{favilink|salve injector|plural}}</br> | 1-3 {{favilink|salve injector|plural}}</br> | ||
2-4 | 2-4 injectors from [[Data:Injectors|Injectors]]</br> | ||
1 | 1 energy cell from [[Data:Cells|Cells]]</br> | ||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | 0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | ||
0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | 0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 294: | Line 293: | ||
1 {{favilink|leather boots}} | 1 {{favilink|leather boots}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
2 | 2 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | ||
3-4 {{favilink|smoldered mushroom|plural}}</br> | 3-4 {{favilink|smoldered mushroom|plural}}</br> | ||
4-8 | 4-8 injectors from [[Data:Injectors|Injectors]]</br> | ||
0-2 | 0-2 energy cells from [[Data:Cells|Cells]]</br> | ||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | 0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | ||
0- | 0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | ||
3-4 {{favilink|witchwood bark}} | 0-1 things from [[data:Artifact#Artifact 3|Artifact 3]]</br> | ||
3-4 {{favilink|witchwood bark|plural}} | |||
}} | }} | ||
Line 317: | Line 317: | ||
Axe</br> | Axe</br> | ||
--Cleave</br> | --Cleave</br> | ||
Multiweapon Fighting</br> | |||
Iron Mind | Iron Mind | ||
| equipped = 1 {{favilink|steel potter's knife}}</br> | | equipped = 1 {{favilink|steel potter's knife}}</br> | ||
Line 324: | Line 324: | ||
1 {{favilink|leather moccasins}} | 1 {{favilink|leather moccasins}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
3 | 3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | ||
3-4 {{favilink|smoldered mushroom|plural}}</br> | 3-4 {{favilink|smoldered mushroom|plural}}</br> | ||
4-8 | 4-8 injectors from [[Data:Injectors|Injectors]]</br> | ||
1-2 | 1-2 energy cells from [[Data:Cells|Cells]]</br> | ||
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | |||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | 0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | ||
0- | 0-2 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | ||
3-4 {{favilink|witchwood bark}} | 0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | ||
3-4 {{favilink|witchwood bark|plural}} | |||
}} | }} | ||
Line 353: | Line 354: | ||
1 {{favilink|structural scanning bracelet}}<br>(with a {{favilink|combustion cell}}) | 1 {{favilink|structural scanning bracelet}}<br>(with a {{favilink|combustion cell}}) | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
3 | 3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | ||
3-4 {{favilink|smoldered mushroom|plural}}</br> | 3-4 {{favilink|smoldered mushroom|plural}}</br> | ||
4-8 | 4-8 injectors from [[Data:Injectors|Injectors]]</br> | ||
1-2 | 1-2 energy cells from [[Data:Cells|Cells]]</br> | ||
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | 1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | ||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | 0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | ||
0-1 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | 0-1 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | ||
0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | 0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}} | }} | ||
Line 383: | Line 384: | ||
1 {{favilink|sandals}} | 1 {{favilink|sandals}} | ||
| inventory = 9-15 {{favilink|torch|plural}}</br> | | inventory = 9-15 {{favilink|torch|plural}}</br> | ||
2 | 2 {{favilink|waterskin|empty waterskins}}</br> | ||
3 | 3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br> | ||
3-4 {{favilink|smoldered mushroom|plural}}</br> | 3-4 {{favilink|smoldered mushroom|plural}}</br> | ||
4-8 | 4-8 injectors from [[Data:Injectors|Injectors]]</br> | ||
1-2 | 1-2 energy cells from [[Data:Cells|Cells]]</br> | ||
1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | 1-3 things from [[Data:Trinkets#Trinkets 1|Trinkets 1]]</br> | ||
0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | 0-2 things from [[Data:Artifact#Artifact 1|Artifact 1]]</br> | ||
0-1 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | 0-1 things from [[Data:Artifact#Artifact 2|Artifact 2]]</br> | ||
0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | 0-1 things from [[Data:Artifact#Artifact 3|Artifact 3]]</br> | ||
3-4 {{favilink|witchwood bark}} | 3-4 {{favilink|witchwood bark|plural}} | ||
}}{{Mechanics Navbox}} | }}{{Mechanics Navbox}} | ||
[[Category:Character]] | [[Category:Character]] |
Latest revision as of 06:16, 29 March 2024
This information is reliable as of patch 2.0.206.70. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.206.70. If this is no longer the current patch, you can help by updating it.
Castes are the True Kin subtypes that the player may choose from during character creation in Caves of Qud.
Players who begin the game as a mutant will instead have a choice of calling.
There are 12 castes available. Each of those castes is associated with one of the following three arcologies:
- The Toxic Arboreta of Ekuemekiyye, the Holy City: Castes from this arcology have extra resistance to bleeding effects and may choose nocturnal apex as their unique starting cybernetic.
- The Ice-Sheathed Arcology of Ibul: Castes from this arcology have exceptional cold resistance and may choose cherubic visage as their unique starting cybernetic.
- The Crustal Mortars of Yawningmoon: Castes from this arcology have exceptional heat resistance effects and may choose air current microsensor as their unique starting cybernetic.
List of Castes
This section shows additional details about each of the starting castes, including the name of castes, their attribute bonuses, starting skills, and starting equipment and items.
The Toxic Arboreta of Ekuemekiyye, the Holy City |
Horticulturist
+3 Intelligence
+2 to saves vs. bleeding
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 3 waterskins with 32 drams of fresh water each
- 3-4 Ekuemekiyyen greens
- 30-50 wooden arrows
- 1d3+12-4 (Avg: 3) defoliant grenade mk I
- 1-3 salve injectors
- 2-6 injectors from Injectors
- 1-2 energy cells from Cells
- 1-3 things from Trinkets 1
- 0-2 things from Artifact 1
- 0-2 things from Artifact 2
- 3-4 witchwood barks
Can select nocturnal apex as their starting cybernetic
Priest of All Suns
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 3 waterskins with 32 drams of fresh water each
- 3-4Ekuemekiyyen greens
- 3d63-18 (Avg: 10.5) bandages
- 30-50 wooden arrows
- 2-4 salve injectors
- 2-5 injectors from Injectors
- 1-2 energy cells from Cells
- 1-3 things from Trinkets 1
- 0-2 things from Artifact 1
- 0-2 things from Artifact 2
- 0-1 things from Artifact 3
- 3-4 witchwood barks
Can select nocturnal apex as their starting cybernetic
Priest of All Moons
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 1 steel butcher knife
- 3 waterskins with 32 drams of fresh water
- 3-4 Ekuemekiyyen greens
- 30-50 wooden arrows
- 2-4 salve injectors
- 2-5 injectors from Injectors
- 1-2 energy cells from Cells
- 1-3 things from Trinkets 1
- 0-2 things from Artifact 1
- 0-2 things from Artifact 2
- 0-1 things from Artifact 3
- 3-4 witchwood barks
Can select nocturnal apex as their starting cybernetic
Syzygyrior
Equipped:
- 2 things from Melee Weapons 2
- 1 vine-weave tunic
- 1 panther's cloak
- 1 sun and moon mask
- 1 sandals
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 1 waterskin with 32 drams of fresh water
- 3-4 Ekuemekiyyen greens
- 1-3 salve injectors
- 2-5 injectors from Injectors
- 0-2 thing from Artifact 1
- 0-1 things from Artifact 2
- 3-4 witchwood barks
Can select nocturnal apex as their starting cybernetic
The Ice-Sheathed Arcology of Ibul |
Artifex
+3 Intelligence
+15 cold resistance
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 3 waterskins with 32 drams of fresh water each
- 2-3 food cubes
- 1 basic toolkit
- 1-3 salve injectors
- 2-4 injectors from Injectors
- 1-3 things from Trinkets 1
- 1-4 things from Junk 1
- 6-12 pieces of scrap from Scrap 1
- 2-4 energy cells from Cells
- 1-2 things from Artifact 2
- 0-2 things from Artifact 3
- 3-4 witchwood bark
Can select cherubic visage as their starting cybernetic
Consul
+3 Ego
+15 cold resistance
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 4 waterskins with 32 drams of fresh water each
- 1 waterskin with 2d6+13-13 (Avg: 8) drams of wine
- 2-3 food cubes
- 1 basic toolkit
- 1-3 salve injectors
- 2-4 injectors from Injectors
- 1-2 energy cells from Cells
- 1-3 things from Trinkets 1
- 0-2 things from Artifact 1
- 0-2 things from Artifact 2
- 1-2 things from Artifact 3
- 3-4 witchwood barks
Can select cherubic visage as their starting cybernetic
Praetorian
skills
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 3 waterskins with 32 drams of fresh water each
- 2-3 food cubes
- 20-33 lead slugs
- 2-3 salve injectors
- 1-3 injectors from Injectors
- 1 energy cell from Cells
- 0-2 thing from Artifact 2
- 3-4 witchwood barks
Can select cherubic visage as their starting cybernetic
Eunuch
skills
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 1 waterskin with 32 drams of fresh water
- 2-3 crusty loafs
- 30-50 lead slugs
- 1-3 salve injectors
- 2-4 injectors from Injectors
- 1 energy cell from Cells
- 0-2 things from Artifact 1
- 0-2 things from Artifact 2
- 3-4 witchwood barks
Can select cherubic visage as their starting cybernetic
The Crustal Mortars of Yawningmoon |
Child of the Hearth
+3 Strength
+15 heat resistance
skills
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 2 waterskins with 32 drams of fresh water each
- 3-4 smoldered mushrooms
- 4-8 injectors from Injectors
- 0-2 energy cells from Cells
- 0-2 things from Artifact 1
- 0-2 things from Artifact 2
- 0-1 things from Artifact 3
- 3-4 witchwood barks
Can select air current microsensor as their starting cybernetic
Child of the Wheel
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 3 waterskins with 32 drams of fresh water each
- 3-4 smoldered mushrooms
- 4-8 injectors from Injectors
- 1-2 energy cells from Cells
- 1-3 things from Trinkets 1
- 0-2 things from Artifact 1
- 0-2 things from Artifact 2
- 0-1 things from Artifact 3
- 3-4 witchwood barks
Can select air current microsensor as their starting cybernetic
Child of the Deep
+3 Toughness
+15 heat resistance
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 3 waterskins with 32 drams of fresh water each
- 3-4 smoldered mushrooms
- 4-8 injectors from Injectors
- 1-2 energy cells from Cells
- 1-3 things from Trinkets 1
- 0-2 things from Artifact 1
- 0-1 things from Artifact 2
- 0-1 things from Artifact 3
- 3-4 witchwood barks
Can select air current microsensor as their starting cybernetic
Fuming God-Child
+4 Willpower
+15 heat resistance
Equipped:
In Inventory:
- 9-15 torches
- 2 empty waterskins
- 3 waterskins with 32 drams of fresh water each
- 3-4 smoldered mushrooms
- 4-8 injectors from Injectors
- 1-2 energy cells from Cells
- 1-3 things from Trinkets 1
- 0-2 things from Artifact 1
- 0-1 things from Artifact 2
- 0-1 things from Artifact 3
- 3-4 witchwood barks
Can select air current microsensor as their starting cybernetic
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