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| Grants two activated abilities: '''Lay Mine''' and '''Set Bomb''', which plant {{favilink|grenades|Grenade}} and grenade-like objects as explosive traps. | | Grants two activated abilities: '''Lay Mine''' and '''Set Bomb''', which plant a {{favilink|Grenade}} or similar object as an explosive trap. |
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| '''Lay Mine''' converts a in the player's inventory into a {{favilink|Mine}}, increasing its weight to three pounds and arming it on an adjacent square. The next creature to step on that square (including the player) will cause the mine to explode as if the original grenade was detonated at their location. | | '''Lay Mine''' converts a in the player's inventory into a {{favilink|Mine}}, increasing its weight to three pounds and arming it on an adjacent square. The next creature to step on that square (including the player) will cause the mine to explode as if the original grenade was detonated at their location. |
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| '''Set Bomb''' prompts for a timer (between 1 and 10 rounds) and converts the selected grenade into a bomb which will detonate automatically after that time. | | '''Set Bomb''' prompts for a timer (between 1 and 10 rounds) and converts the selected grenade into a bomb which will detonate automatically after that time. |
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| Mines and bombs triple the weight of the original grenade. They may be detonated prematurely upon taking damage, such as from explosions. They may be defused for collection or disassembly, but have an [[Intelligence]] and tier-based chance to explode immediately (the chance is displayed prior to the attempt). | | Mines and bombs triple the weight of the original grenade. They may be detonated prematurely upon taking damage, such as from explosions. They may be defused for collection or disassembly, but have an [[Intelligence]] and tier-based chance to explode immediately (the chance is displayed prior to the attempt). Defused mines and bombs may be re-laid without this skill. |
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| == Tips == | | == Tips == |
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| * These abilities take only a single turn, much less than [[Deploy Turret]]. | | * These abilities take only a single turn, much less than [[Deploy Turret]]. |
| * Difficult enemies can be lured across zone boundaries into minefields. | | * Difficult enemies can be lured across zone boundaries into minefields. |
| * EMP bombs can be used to disable {{favilink|Turrets|Turret}} from behind cover. | | * EMP bombs can be used to carefully disable a {{favilink|Turret}} or start fires from behind cover. |
| * The explosion from a {{favilink|Hand-E-Nuke}} will not travel up or down stairs, making Set Bomb one of the few "safe" ways to use it. | | * The explosion from a {{favilink|Hand-E-Nuke}} will not travel up or down stairs, making Set Bomb one of the few "safe" ways to use it. |
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| {{Skills and Powers Navbox}} | | {{Skills and Powers Navbox}} |
Lay Mine
Skill Tree
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Tinkering
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Cost
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50 sp
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Requirements
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17 Intelligence
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ID
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Tinkering_LayMine
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You may lay down grenades as mines or set them as bombs.
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Grants two activated abilities: Lay Mine and Set Bomb, which plant a Grenade(favilink error!) or similar object as an explosive trap.
Lay Mine converts a in the player's inventory into a
mine, increasing its weight to three pounds and arming it on an adjacent square. The next creature to step on that square (including the player) will cause the mine to explode as if the original grenade was detonated at their location.
Set Bomb prompts for a timer (between 1 and 10 rounds) and converts the selected grenade into a bomb which will detonate automatically after that time.
Mines and bombs triple the weight of the original grenade. They may be detonated prematurely upon taking damage, such as from explosions. They may be defused for collection or disassembly, but have an Intelligence and tier-based chance to explode immediately (the chance is displayed prior to the attempt). Defused mines and bombs may be re-laid without this skill.
Tips
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This section is opinion-based. Your mileage may vary.
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This section is opinion-based. Your mileage may vary.
- These abilities take only a single turn, much less than Deploy Turret.
- Difficult enemies can be lured across zone boundaries into minefields.
- EMP bombs can be used to carefully disable a Turret(favilink error!) or start fires from behind cover.
- The explosion from a
Hand-E-Nuke will not travel up or down stairs, making Set Bomb one of the few "safe" ways to use it.
v · d · eSkills |
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| Weapon Skills |
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Axe Proficiency - </span><span style="display:inline-block"> Charging Strike (Axe) - </span><span style="display:inline-block"> Cleave - </span><span style="display:inline-block"> Dismember - </span><span style="display:inline-block"> Hook and Drag - </span><span style="display:inline-block"> Template:Skill - </span><span style="display:inline-block"> Decapitate - </span><span style="display:inline-block"> Berserk! | | | | | |
Cudgel Proficiency - </span><span style="display:inline-block"> Bludgeon - </span><span style="display:inline-block"> Charging Strike (Cudgel) - </span><span style="display:inline-block"> Conk - </span><span style="display:inline-block"> Backswing - </span><span style="display:inline-block"> Slam - </span><span style="display:inline-block"> Demolish | | |
Strapping Shoulders - </span><span style="display:inline-block"> Tank - </span><span style="display:inline-block"> Sweep | | | | | | | | |
Block - </span><span style="display:inline-block"> Shield Slam - </span><span style="display:inline-block"> Swift Blocking - </span><span style="display:inline-block"> Deft Blocking - </span><span style="display:inline-block"> Staggering Block - </span><span style="display:inline-block"> Shield Wall | | |
Short Blade Expertise - </span><span style="display:inline-block"> Jab - </span><span style="display:inline-block"> Bloodletter - </span><span style="display:inline-block"> Hobble - </span><span style="display:inline-block"> Pointed Circle - </span><span style="display:inline-block"> Rejoinder - </span><span style="display:inline-block"> Shank |
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| | Other Skills |
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Swift Reflexes - </span><span style="display:inline-block"> Spry - </span><span style="display:inline-block"> Jump - </span><span style="display:inline-block"> Tumble | | |
Meal Preparation - </span><span style="display:inline-block"> Butchery - </span><span style="display:inline-block"> Harvestry - </span><span style="display:inline-block"> Spicer - </span><span style="display:inline-block"> Carbide Chef | | | | | |
Shake It Off - </span><span style="display:inline-block"> Swimming - </span><span style="display:inline-block"> Poison Tolerance - </span><span style="display:inline-block"> Weathered - </span><span style="display:inline-block"> Juicer - </span><span style="display:inline-block"> Calloused - </span><span style="display:inline-block"> Longstrider | | | | | |
Menacing Stare - </span><span style="display:inline-block"> Intimidate - </span><span style="display:inline-block"> Snake Oiler - </span><span style="display:inline-block"> Berate - </span><span style="display:inline-block"> Proselytize - </span><span style="display:inline-block"> Inspiring Presence | | | | | |
Meditate - </span><span style="display:inline-block"> Fasting Way - </span><span style="display:inline-block"> Lionheart - </span><span style="display:inline-block"> Iron Mind - </span><span style="display:inline-block"> Conatus - </span><span style="display:inline-block"> Mind over Body | | | | | |
Hurdle - </span><span style="display:inline-block"> Deft Throwing - </span><span style="display:inline-block"> Charge - </span><span style="display:inline-block"> Kickback - </span><span style="display:inline-block"> Juke | | |
Gadget Inspector - </span><span style="display:inline-block"> Scavenger - </span><span style="display:inline-block"> Disassemble - </span><span style="display:inline-block"> Lay Mine / Set Bomb - </span><span style="display:inline-block"> Repair - </span><span style="display:inline-block"> Deploy Turret - </span><span style="display:inline-block"> Tinker I - </span><span style="display:inline-block"> Tinker II - </span><span style="display:inline-block"> Reverse Engineer - </span><span style="display:inline-block"> Tinker III | | | | | | | | NPC-Only | |
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