Disarming Shot: Difference between revisions

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Each hit dealt with a pistol has a chance equal to the agility modifier of the person firing, taken as a percentage, to disarm the hit opponent. Note that this is not equal to each instance of firing; [[Chain pistol|chain pistols]] can hit many times and as such will apply this chance many times, resulting in a very high rate of disarmament.{{Skills and Powers Navbox}}
Each hit dealt with a pistol has a chance equal to the agility modifier of the person firing, taken as a percentage, to disarm the hit opponent. Note that this is not equal to each instance of firing; [[Chain pistol|chain pistols]] can hit many times and as such will apply this chance many times, resulting in a very high rate of disarmament.
 
==Factions that can teach {{PAGENAME}}==
{{#cargo_query:table=Factions|fields=CONCAT('[[:',_pageName,'{{!}}',PlainName,']]')|where=WaterRitualSkill='{{PAGENAME}}'|format=ul}}
 
{{Creatures with the skill|{{PAGENAME}}}}
 
{{Skills and Powers Navbox}}

Revision as of 22:29, 1 April 2022

Disarming Shot
Skill Tree

Pistol

Cost

100 sp

Requirements

23 Agility

ID

Pistol_DisarmingShot

You have an agility-based chance to disarm your opponent when you score a hit with a pistol.

Each hit dealt with a pistol has a chance equal to the agility modifier of the person firing, taken as a percentage, to disarm the hit opponent. Note that this is not equal to each instance of firing; chain pistols can hit many times and as such will apply this chance many times, resulting in a very high rate of disarmament.

Factions that can teach Disarming Shot

No results

Creatures That Have Disarming Shot