Disarming Shot: Difference between revisions
Jump to navigation
Jump to search
imported>Teamtotobot m (Bot: Adding {{Skills and Powers Navbox}}) |
(Provided missing information.) |
||
Line 6: | Line 6: | ||
| id=Pistol_DisarmingShot | | id=Pistol_DisarmingShot | ||
}} | }} | ||
Each hit dealt with a pistol has a chance equal to the agility modifier of the person firing, taken as a percentage, to disarm the hit opponent. Note that this is not equal to each instance of firing; [[Chain pistol|chain pistols]] can hit many times and as such will apply this chance many times, resulting in a very high rate of disarmament.{{Skills and Powers Navbox}} | |||
{{Skills and Powers Navbox}} |
Revision as of 15:27, 24 April 2020
Disarming Shot
Skill Tree
|
|
---|---|
Cost
|
100 sp |
Requirements
|
23 Agility |
ID
|
Pistol_DisarmingShot |
You have an agility-based chance to disarm your opponent when you score a hit with a pistol. |
Each hit dealt with a pistol has a chance equal to the agility modifier of the person firing, taken as a percentage, to disarm the hit opponent. Note that this is not equal to each instance of firing; chain pistols can hit many times and as such will apply this chance many times, resulting in a very high rate of disarmament.
|