Heal: Difference between revisions

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}}Heal is most useful to players that do not have much time to spare waiting after combat, restoring up to 25% of a character's [[HP]] over 5 rounds.
}}Heal is most useful to players that do not have much time to spare waiting after combat, restoring up to 25% of a character's [[HP]] over 5 rounds.


{{Creatures with the skill|Heal}}
==Factions That Can Teach {{PAGENAME}}==
{{#cargo_query:table=Factions|fields=CONCAT('[[:',_pageName,'{{!}}',PlainName,']]')|where=WaterRitualSkill='{{PAGENAME}}'|format=ul}}
 
{{Creatures with the skill|{{PAGENAME}}}}


{{Skills and Powers Navbox}}
{{Skills and Powers Navbox}}

Revision as of 20:15, 1 April 2022

Heal
Skill Tree

First Aid

Cost

100 sp

Requirements

17 Intelligence

ID

Firstaid_Heal

During each round you spend healing, you regain 5% of your maximum HP. If you take any action other than pass or you are attacked, the healing process is canceled. You may heal for up to five turns.

Heal is most useful to players that do not have much time to spare waiting after combat, restoring up to 25% of a character's HP over 5 rounds.

Factions That Can Teach Heal

No results

Creatures That Have Heal

No creatures have this by default.