Heal: Difference between revisions
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}}Heal is most useful to players that do not have much time to spare waiting after combat, restoring up to 25% of a character's [[HP]] over 5 rounds. | }}Heal is most useful to players that do not have much time to spare waiting after combat, restoring up to 25% of a character's [[HP]] over 5 rounds. | ||
{{Creatures with the skill| | ==Factions That Can Teach {{PAGENAME}}== | ||
{{#cargo_query:table=Factions|fields=CONCAT('[[:',_pageName,'{{!}}',PlainName,']]')|where=WaterRitualSkill='{{PAGENAME}}'|format=ul}} | |||
{{Creatures with the skill|{{PAGENAME}}}} | |||
{{Skills and Powers Navbox}} | {{Skills and Powers Navbox}} |
Revision as of 20:15, 1 April 2022
Heal
Skill Tree
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Cost
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100 sp |
Requirements
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17 Intelligence |
ID
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Firstaid_Heal |
During each round you spend healing, you regain 5% of your maximum HP. If you take any action other than pass or you are attacked, the healing process is canceled. You may heal for up to five turns. |
Heal is most useful to players that do not have much time to spare waiting after combat, restoring up to 25% of a character's HP over 5 rounds.
Factions That Can Teach Heal
No results
Creatures That Have Heal
No creatures have this by default.
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