Intimidate

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Intimidate
Skill Tree

Persuasion

Cost

200 sp

Requirements

17 Ego

Base Cooldown

50

ID

Persuasion_Intimidate

Cooldown 50. You try to terrify adjacent, hostile creatures (1d8 + [Ego modifier] penetration roll vs. MA). On success, a frightened creature flees from you for 4d4 rounds.

This skill can be learned through water ritual with Warden Indrix.