Opportune Attacks: Difference between revisions
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{{As Of Patch|2.0.206. | {{As Of Patch|2.0.206.70}} | ||
{{Skill | {{Skill | ||
| class=Single Weapon Fighting | | class=Single Weapon Fighting | ||
Line 8: | Line 8: | ||
| gameversion=2.0.206.26 | | gameversion=2.0.206.26 | ||
}} | }} | ||
If an active skill that involves making a melee attack scores a critical hit, the skill that was used to make the attack will not be eligible to be refreshed. | |||
Skills that can be refreshed: | |||
* [[Berserk!]] | |||
* [[Conk]] | |||
* [[Demolish]] | |||
* [[Dismember]] | |||
* [[En Garde!]] | |||
* [[Hobble]] | |||
* [[Hook and Drag]] | |||
* [[Lunge]] | |||
* [[Shank]] | |||
* [[Shield Slam]] | |||
* [[Shield Wall]] | |||
* [[Slam]] | |||
* [[Swipe]] | |||
==Factions that can teach {{PAGENAME}}== | ==Factions that can teach {{PAGENAME}}== |
Latest revision as of 23:21, 27 March 2024
This information is reliable as of patch 2.0.206.70. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.206.70. If this is no longer the current patch, you can help by updating it.
Opportune Attacks
Skill Tree
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Cost
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0 sp |
Requirements
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17 Agility, 17 Strength |
ID
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SingleWeaponFighting_OpportuneAttacks |
Infobox data from game version 2.0.206.26
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Whenever you score a critical hit with a melee weapon while single-weapon fighting, the cooldowns of up to two random weapon or shield skills are immediately refreshed. |
If an active skill that involves making a melee attack scores a critical hit, the skill that was used to make the attack will not be eligible to be refreshed.
Skills that can be refreshed:
- Berserk!
- Conk
- Demolish
- Dismember
- En Garde!
- Hobble
- Hook and Drag
- Lunge
- Shank
- Shield Slam
- Shield Wall
- Slam
- Swipe
Factions that can teach Opportune Attacks
No results
Creatures That Have Opportune Attacks
No creatures have this by default.
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