Proselytize: Difference between revisions

From Caves of Qud Wiki
Jump to navigation Jump to search
m (move some sentences around)
(reword a bit)
Line 6: Line 6:
| id=Persuasion_Proselytize
| id=Persuasion_Proselytize
}}
}}
This skill takes 1000 [[action cost]], or a full turn. Using it successfully on a creature convinces that creature to join you. You can only have one creature proselytized at a time. Proselytize is an [[ego]] stat based attack that is defended against by [[Mental Armor]].
The '''proselytize''' skill takes 1000 [[action cost]], or a full turn. When you use it, you will be asked for a direction, then attempt to proselytize the creature standing next to you in that direction. A successful usage will convince that creature to join you indefinitely. You can only have one creature proselytized at a time. Proselytize is an [[ego]] stat based attack that is defended against by [[Mental Armor]].


==Proselytizing with Glotrot==
==Proselytizing with Glotrot==

Revision as of 22:20, 12 July 2020

Proselytize
Skill Tree

Persuasion

Cost

300 sp

Requirements

23 Ego

ID

Persuasion_Proselytize

You persuade an intelligent creature to join you.

The proselytize skill takes 1000 action cost, or a full turn. When you use it, you will be asked for a direction, then attempt to proselytize the creature standing next to you in that direction. A successful usage will convince that creature to join you indefinitely. You can only have one creature proselytized at a time. Proselytize is an ego stat based attack that is defended against by Mental Armor.

Proselytizing with Glotrot

If your tongue has rotted away due to Glotrot, you will get this message.

You cannot proselytize without a tongue.

Technical details

There are two separate checks against MA, and both must succeed in order to successfully proselytize a creature.

AND

If both of these are true, the target is proselytized.