Tactics
Revision as of 18:58, 7 November 2019 by imported>Teamtotobot (Bot: Adding {{Skills and Powers Navbox}})
Tactics
Skill Tree
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Cost
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100 sp |
Requirements
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0 Agility |
ID
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Tactics |
You are aware of basic combat tactics. |
Tactics is a base skill tree that is focused around having additional combat maneuvers aside from using a weapon. These skills have no required skills besides purchasing the base skill, but many other skills from the other trees depend on the skills inside of Tactics.
Skills in the Tactics skill tree
Skill | Cost | Stat | Prerequisites | Description |
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Hurdle | 0 | 0 Agility | You receive no penalty to your DV when you sprint. | |
Deft Throwing | 50 | 10 Agility | Your throw range is increased by 3 and your throw variance is halved when throwing at a target inside your throw range. | |
Charge | 150 | 17 Strength | You charge forward two or three squares and perform a melee attack with +1 to your penetration roll. | |
Kickback | 50 | 19 Strength | Whenever you fire a missile weapon at a target in melee range, you attempt to kick the target backwards. | |
Juke | 200 | 21 Agility | Activated; cooldown 40. You move one square at no action cost. You may swap squares with a hostile opponent. |
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