Tinker I

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Revision as of 05:15, 22 July 2020 by Sol (talk | contribs) (describe recharging cost and mechanics)
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Tinker I
Skill Tree

Tinkering

Cost

100 sp

Requirements

19 Intelligence

ID

Tinkering_Tinker1

You may build items from low-tier schematics and you get 1 free schematic. You can also recharge energy cells and capacitors.

Recharge

Recharging an energy cell requires a single A bit for every 3000 units of charge, rounded down, but 1 at a minimum.[1] For example, recharging a chem cell from empty requires 3 A bits because its capacity is 10000, which when divided by 3000 gives 3 with a remainder. If you don't have enough bits for a full charge, you can choose to partially recharge, which consumes all of your A bits and gives 3000 charge for each one.

Items that can be built using Tinker I

Error 1054: Unknown column 'Bits' in 'field list' (localhost)

Function: CargoSQLQuery::run Query: SELECT CONCAT('File:',Image,' ',`ItemsTable`.`_pageName`,'') AS `Item`,CONCAT("{{Bits|", Bits, "}}") AS `Bits` FROM `ItemsTable` LEFT OUTER JOIN `GeneralData` ON ((`ItemsTable`.`_pageName`=`GeneralData`.`_pageName`)) WHERE CanBuild='1' AND TinkerTier = 'Tinker I' AND `ItemsTable`.`_pageNamespace` ='0' ORDER BY CONCAT('File:',Image,' ',`ItemsTable`.`_pageName`,''),CONCAT("{{Bits|", Bits, "}}") LIMIT 100

  1. Tinkering_Tinker1.Recharge