Trash Divining: Difference between revisions
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imported>Neongenheg (Added text/links and advantages/disadvantages section) |
imported>Neongenheg (Adding favilinks) |
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Trash Divining adds a small chance that the player character discovers a random [[secret]] when they rifle through | Trash Divining adds a small chance that the player character discovers a random [[secret]] when they rifle through {{favilink|trash}}. Creatures can use the{{color | W | Rifle through Trash}} ability after they learn the [[Scavenger]] skill in the [[Tinkering]] skill tree. | ||
'''Important:''' Learn Scavenger first. Trash Divining is useless without Scavenger. | '''Important:''' Learn Scavenger first. Trash Divining is useless without Scavenger. | ||
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=== Advantages === | === Advantages === | ||
* Normally the player must spend [[reputation]], | * Normally the player must spend [[reputation]], cook with expensive and rare {{favilink|psychal gland paste}}, or just get lucky to find secrets. Trash Divining significantly increases the player's opportunities to find secrets with minimal effort. | ||
* Trash Divining can find | * Trash Divining can find high-value secrets like {{favilink|historic sites}}, {{favilink|Stopsvalinn}}, or the location of {{favilink|The Ruin of House Isner}}. | ||
* | * Rifling in bulk offsets the low percentage chance. Discover a lot of secrets (and scrap) at places with a lot of trash, like a {{favilink|rusty biome|}} or {{favilink|Golgotha}}. | ||
=== Disadvantages === | === Disadvantages === | ||
* Trash Divining is | * Trash Divining is an expensive skill. To use Trash Divining, the player character must first have Tinkering, Scavenger, and [[Customs and Folklore]]. Assuming that the player character has none of these skills to start, the total skill point cost for Trash Divining is 500 skill points: 100 for Tinkering, 100 for Scavenger, 150 for Customs and Folklore, and 150 for Trash Divining. | ||
* The Intelligence requirement (21) is relatively high, so only some builds will have access to it in the early to midgame. | * The Intelligence requirement (21) is relatively high, so only some builds will have access to it in the early to midgame. | ||
* The majority of secrets in the game are of dubious use to the player. Trash Divining is just as likely to reveal the location of a Historic Site as it is to reveal random gossip. | * The majority of secrets in the game are of dubious use to the player. Trash Divining is just as likely to reveal the location of a Historic Site as it is to reveal random gossip. |
Revision as of 03:38, 31 December 2020
Trash Divining
Skill Tree
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Cost
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150 sp |
Requirements
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21 Intelligence |
ID
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Customs_TrashDivining |
Whenever you rifle through trash, there's a 5% chance you piece together clues and learn a random secret. |
Trash Divining adds a small chance that the player character discovers a random secret when they rifle through trash. Creatures can use the Rifle through Trash ability after they learn the Scavenger skill in the Tinkering skill tree.
Important: Learn Scavenger first. Trash Divining is useless without Scavenger.
Advantages and disadvantages
This section is opinion-based. Your mileage may vary.
Advantages
- Normally the player must spend reputation, cook with expensive and rare psychal gland paste, or just get lucky to find secrets. Trash Divining significantly increases the player's opportunities to find secrets with minimal effort.
- Trash Divining can find high-value secrets like historic sites(favilink error!), Stopsvalinn, or the location of The Ruin of House Isner(favilink error!).
- Rifling in bulk offsets the low percentage chance. Discover a lot of secrets (and scrap) at places with a lot of trash, like a rusty biome(favilink error!) or Golgotha.
Disadvantages
- Trash Divining is an expensive skill. To use Trash Divining, the player character must first have Tinkering, Scavenger, and Customs and Folklore. Assuming that the player character has none of these skills to start, the total skill point cost for Trash Divining is 500 skill points: 100 for Tinkering, 100 for Scavenger, 150 for Customs and Folklore, and 150 for Trash Divining.
- The Intelligence requirement (21) is relatively high, so only some builds will have access to it in the early to midgame.
- The majority of secrets in the game are of dubious use to the player. Trash Divining is just as likely to reveal the location of a Historic Site as it is to reveal random gossip.
Factions that can teach Trash Divining
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