Backswing: Difference between revisions

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== Summary ==
== Summary ==
Backswing is a mid-level skill found in Cudgel skill tree which grants a chance to make additional attack after you attack with your cudgel in your primary hand. This is treated like another attack, so the second attack can miss.
Backswing is a power in the [[Cudgel]] skill tree.
 
It grants the owner a chance to automatically make a second free attack whenever they attack with a cudgel in their primary hand. The backswing is treated as a completely separate attack, so it can miss or hit independently of the initial primary hand cudgel attack that trigged it. A backswing cannot trigger another backswing (only one backswing may occur per turn).{{Code Reference|namespace=XRL.World.Parts.Skill|class=Cudgel_Backswing}}
 
== Trivia ==
* Prior to [https://store.steampowered.com/news/app/333640/view/5261849541952848134 patch 2.0.188.0] (August 2019), Backswing also existed as a power in the Axe skill tree, and learning the power from either skill tree would grant the user the ability to backswing off of both cudgel '''''and''''' axe attacks. These powers had the description ''"Whenever you miss with an axe or cudgel attack, there's a 25% chance you make an additional attack. You can't backswing off a missed backswing."'' The power no longer exists in the Axe skill tree, and Backswing now works <u>'''only'''</u> for cudgel weapons.
 
{{references|2.0.201.60}}


==Version History==
Before patch 2.0.188.0, Backswing was also available for axes as well, and it only activated after a missed strike. Although these skills exist in different skill trees, they affect both weapon types, and have identical behavior, despite each having their own class in the game's code.
{{qud quote|Whenever you miss with an axe or cudgel attack, there's a 25% chance you make an additional attack. You can't backswing off a missed backswing.}}
This gave diminishing returns as the more likely the skill was to activated, the more likely the second attack will miss as well.
{{Skills and Powers Navbox}}
{{Skills and Powers Navbox}}


[[Category:Skills and Powers]]
[[Category:Skills and Powers]]

Revision as of 23:58, 15 January 2021

Backswing
Skill Tree

Cudgel

Cost

100 sp

Requirements

23 Strength

ID

Cudgel_Backswing

Whenever you make a cudgel attack with your primary hand, there's a 25% chance you make an additional free attack with the same hand.

Summary

Backswing is a power in the Cudgel skill tree.

It grants the owner a chance to automatically make a second free attack whenever they attack with a cudgel in their primary hand. The backswing is treated as a completely separate attack, so it can miss or hit independently of the initial primary hand cudgel attack that trigged it. A backswing cannot trigger another backswing (only one backswing may occur per turn).[1]

Trivia

  • Prior to patch 2.0.188.0 (August 2019), Backswing also existed as a power in the Axe skill tree, and learning the power from either skill tree would grant the user the ability to backswing off of both cudgel and axe attacks. These powers had the description "Whenever you miss with an axe or cudgel attack, there's a 25% chance you make an additional attack. You can't backswing off a missed backswing." The power no longer exists in the Axe skill tree, and Backswing now works only for cudgel weapons.

References

This information is reliable as of patch 2.0.201.60.
  1. XRL.World.Parts.Skill.Cudgel_Backswing