Conk: Difference between revisions

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}}All of conk's effects are on-hit and do not need to penetrate a target's armor to be applied. The cudgel used to conk must be in the primary hand.
}}All of conk's effects are on-hit and do not need to penetrate a target's armor to be applied. The cudgel used to conk must be in the primary hand.


<br />{{creatures with the skill|Conk}}
{{creatures with the skill|Conk}}


== Ability Cooldown ==
== Ability Cooldown ==
{{willpower cooldown table | 10 }}
{{willpower cooldown table | 10 }}
{{Skills and Powers Navbox}}
{{Skills and Powers Navbox}}

Revision as of 00:16, 15 May 2021

Conk
Skill Tree

Cudgel

Prerequisite Skills

Bludgeon

Cost

150 sp

Requirements

21 Strength

Base Cooldown

10

ID

Cudgel_Conk

Activated; cooldown 10.
You make an attack with a cudgel at an adjacent opponent. If you hit, you automatically daze your opponent. If your opponent is already stunned, you instead knock them unconscious for 30-40 rounds (unconscious opponents wake up dazed when they take damage).

All of conk's effects are on-hit and do not need to penetrate a target's armor to be applied. The cudgel used to conk must be in the primary hand.

Creatures That Have Conk

Ability Cooldown

Conk's cooldown (CD) in rounds depends on the user's willpower (WI) attribute:

WICDWICDWICDWICD
9141511218275
10131610227285
11131710237295
1212189246305
1312199256315
1411208265325