First Aid: Difference between revisions

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(Add a page for the Physic skill tree.)
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{{Skill
{{Skill
| class=First Aid
| class=Physic
| req=0 Intelligence
| req=0 Intelligence
| cost=100
| cost=50
| desc=You are skilled at first aid.
| desc=You are skilled at physicking.
| id=Firstaid
| id=Physic
| gameversion=2.0.206.26
}}
}}
{{No Description}}
{{No Description}}

Revision as of 05:33, 16 November 2023

First Aid
Skill Tree

Physic

Cost

50 sp

Requirements

0 Intelligence

ID

Physic

You are skilled at physicking.

This article looks like it has no description. You can write a bit about First Aid by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about First Aid by editing it. Remove this template once a description is added.

Skills in the First Aid skill tree

Skill Cost Stat Prerequisites Description
Heal 100 17 Intelligence During each round you spend healing, you regain 5% of your maximum HP. If you take any action other than pass or you are attacked, the healing process is canceled. You may heal for up to five turns.
Set Limb 100 19 Intelligence If you spend five turns setting a limb, you may remove the Crippled status effect. If you take any action other than pass or you are attacked, the setting process is canceled.

Factions that can teach First Aid

Creatures That Have First Aid