Heal

From Caves of Qud Wiki
Revision as of 17:43, 28 March 2024 by Zaco (talk | contribs) (Added a removed content warning, changed text to past tense)
Jump to navigation Jump to search
This article contains removed content.
This content is no longer available in the game, but is preserved here for historical interest.
Heal
Skill Tree

Physic

Cost

100 sp

Requirements

17 Intelligence

ID

Physic_Heal

During each round you spend healing, you regain 5% of your maximum HP. If you take any action other than pass or you are attacked, the healing process is canceled. You may heal for up to five turns.

Heal was most useful to players that did not have much time to spare waiting after combat, restoring up to 25% of a character's HP over 5 rounds.

Factions That Teach Heal

Heal is not taught by any of Qud's persistent factions. However, procedurally generated factions such as village factions can teach randomly chosen skills as part of their water ritual.

Creatures That Have Heal

No creatures have this by default.