Proselytize: Difference between revisions
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(Not likely to succeed thanks to that -6 in the check, but someone had to have converted all those robots at the stilt.) |
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Proselytize is an [[Ego]] stat based attack that is defended against by [[Mental Armor]]. However, a failed proselytize attempt will not make creatures hostile, unlike failing an attempt to [[Beguile]]. | Proselytize is an [[Ego]] stat based attack that is defended against by [[Mental Armor]]. However, a failed proselytize attempt will not make creatures hostile, unlike failing an attempt to [[Beguile]]. | ||
Unlike beguiling, it is possible to proselytize creatures that have [[Mental shield|Mental shields]]. | |||
==Proselytizing with Glotrot== | ==Proselytizing with Glotrot== |
Revision as of 17:28, 29 May 2021
Skill Tree
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Cost
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300 sp |
Requirements
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23 Ego |
Base Cooldown
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25 |
ID
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Persuasion_Proselytize |
You persuade an intelligent creature to join you. |
Proselytize is a skill which allows its users to attempt to recruit creatures to their side.
Using the skill takes 1000 action cost, a full turn.
When the player uses it, they will be asked for a direction, then attempt to proselytize the creature standing next to them in that direction. A successful usage will convince that creature to join the proselytizer indefinitely. Only 1 creature can be proselytized at a time.
Proselytize is an Ego stat based attack that is defended against by Mental Armor. However, a failed proselytize attempt will not make creatures hostile, unlike failing an attempt to Beguile.
Unlike beguiling, it is possible to proselytize creatures that have Mental shields.
Proselytizing with Glotrot
If the player’s tongue has rotted away due to Glotrot, they will get this message when attempting to use Proselytize:
You cannot proselytize without a tongue. |
Technical details
There are two separate checks against MA, and both must succeed in order to successfully proselytize a creature.
AND
If both of these are true, the target is proselytized.
Ability Cooldown
Proselytize's cooldown (CD) in rounds depends on the user's willpower (WI) attribute:
WI | CD | WI | CD | WI | CD | WI | CD |
---|---|---|---|---|---|---|---|
9 | 34 | 15 | 27 | 21 | 19 | 27 | 12 |
10 | 33 | 16 | 25 | 22 | 18 | 28 | 10 |
11 | 32 | 17 | 24 | 23 | 17 | 29 | 9 |
12 | 30 | 18 | 23 | 24 | 15 | 30 | 8 |
13 | 29 | 19 | 22 | 25 | 14 | 31 | 7 |
14 | 28 | 20 | 20 | 26 | 13 | 32 | 5 |
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