Intimidate
Intimidate
Skill Tree
|
|
|---|---|
Cost
|
200 sp |
Requirements
|
17 Ego |
Base Cooldown
|
50 |
ID
|
Persuasion_Intimidate |
Cooldown 50. You try to terrify adjacent, hostile creatures (1d8 + [Ego modifier] penetration roll vs. MA). On success, a frightened creature flees from you for 4d4 rounds. |
This skill can be learned through water ritual with
Warden Indrix, Goatfolk Pariah.
Ability Cooldown
Intimidate's cooldown (CD) in rounds depends on the user's willpower (WI) attribute:
| WI | CD | WI | CD | WI | CD | WI | CD |
|---|---|---|---|---|---|---|---|
| 9 | 68 | 15 | 53 | 21 | 38 | 27 | 23 |
| 10 | 65 | 16 | 50 | 22 | 35 | 28 | 20 |
| 11 | 63 | 17 | 48 | 23 | 33 | 29 | 18 |
| 12 | 60 | 18 | 45 | 24 | 30 | 30 | 15 |
| 13 | 58 | 19 | 43 | 25 | 28 | 31 | 13 |
| 14 | 55 | 20 | 40 | 26 | 25 | 32 | 10 |