Charging Strike (Axe): Difference between revisions
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(Created page with "{{Skill | class=Axe | req=19 Strength | cost=100 | prereq=Cleave, Charge | desc=When you charge an opponent with an axe and hit, if you cleave their armor, they get an additio...") |
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{{disambig hatnote|This is an axe skill. For the cudgel skill of the same name, see [[Charging Strike (Cudgel)]].}} | |||
{{Skill | {{Skill | ||
| class=Axe | | class=Axe | ||
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| id=Axe_ChargingStrike | | id=Axe_ChargingStrike | ||
}} | }} | ||
{{No Description}} | |||
{{Factions that teach the skill}} | |||
{{Creatures with the skill}} | |||
{{Skills and Powers Navbox}} |
Latest revision as of 03:39, 23 June 2022
This is an axe skill. For the cudgel skill of the same name, see Charging Strike (Cudgel). |
This is an axe skill. For the cudgel skill of the same name, see Charging Strike (Cudgel).
This is an axe skill. For the cudgel skill of the same name, see Charging Strike (Cudgel). |
Charging Strike (Axe)
Skill Tree
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Prerequisite Skills
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Cost
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100 sp |
Requirements
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19 Strength |
ID
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Axe_ChargingStrike |
When you charge an opponent with an axe and hit, if you cleave their armor, they get an additional -1 penalty to their AV. If you have Dismember, your chance to dismember when charging with an axe is doubled. |
This article looks like it has no description. You can write a bit about Charging Strike (Axe) by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Charging Strike (Axe) by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Charging Strike (Axe) by editing it. Remove this template once a description is added.
Factions That Teach Charging Strike (Axe)
Charging Strike (Axe) is not taught by any of Qud's persistent factions. However, procedurally generated factions such as village factions can teach randomly chosen skills as part of their water ritual.
Creatures That Have Charging Strike (Axe)
No creatures have this by default.
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