Water: Difference between revisions

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If fresh water is found in a large pool (200 drams or greater), it will often show with a brighter white color, flickering much more often than salt water.
If fresh water is found in a large pool (200 drams or greater), it will often show with a brighter white color, flickering much more often than salt water.
If you are not [[Amphibious]], drinking {{name}} manually returns the following message:
{{qud quote|Ahh, refreshing!}}
If you are, it will return a different message instead:
{{qud quote|You pour water on yourself!}}
Regardless, drinking {{name}} satiates your [[thirst]] by 10,000.


==Sources of Water==
==Sources of Water==

Revision as of 22:52, 8 April 2022

water
When on/in other objects/liquids:
wet or dilute liquid
wet object
water-stained object
Vaporizes at

100°, into Scalding steam

Base temperature

25°

Value per dram

1

Weight per dram

0.25#

Evaporativity

2

Fluidity

30

Cleaning factor

5

Prompt to wade through?

no

Prompt to drink?

no

ID

WaterPool

Liquid ID

water

There are two major forms of water that the player will encounter. If in a pure form, water is rendered as fresh water. Salt water is much more common and cannot be used to satiate thirst or be used for trading. Adding water to any other liquid will cause the liquid to be dilute. Any mentions of water in this article will be assumed to be about fresh water unless specified. A dram of fresh water weighs 0.25 lbs.

If fresh water is found in a large pool (200 drams or greater), it will often show with a brighter white color, flickering much more often than salt water.

If you are not Amphibious, drinking water manually returns the following message:

Ahh, refreshing!

If you are, it will return a different message instead:

You pour water on yourself!

Regardless, drinking water satiates your thirst by 10,000.

Sources of Water

water can be found in guaranteed areas as well as randomly generated.

Use of Water

Water is a scarce but incredibly important liquid.

  • Used for most Water Rituals
  • Satiates thirst (10,000 a dram)
  • Used as base currency for trading.
  • Can put out fire (both salty and fresh)
  • Can clean off items covered in other liquids (both salty and fresh)

Frozen Water

Water freezes at -100 T. If a creature steps on frozen water, they will be forced to make an Agility save with difficulty 10.

If a creature is in water while the tile is frozen, they will become stuck.

This article has information that is missing or not up to par.
Reason: What difficulty save?

Scalding Steam

Main article: Scalding steam

When water reaches 100T, it will vaporize into scalding steam, where the drams vaporized/20 is the density of the steam. This steam deals 0.18 * density heat damage to whatever it's in contact with.

Factions that use Water as a Water Ritual Liquid

Trivia

  • water is the only liquid which the alchemist does not sell.