Weak Spotter: Difference between revisions

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{{Opinion}}
{{Opinion}}
* Powerful when combined with masterwork {{favilink|chain pistol|plural}}, due to their high rate of fire.
* Powerful when combined with masterwork {{favilink|chain pistol|plural}}, due to their high rate of fire.
* Can also be combined with {{favilink|precision nanon fingers}} for a significant increase to critical hit chance.


== Trivia ==
== Trivia ==

Revision as of 16:42, 8 December 2021

Weak Spotter
Skill Tree

Pistol

Cost

150 sp

Requirements

19 Agility

ID

Pistol_WeakSpotter

You are 5% more likely to score critical hits with pistols (standard chance is 5%).

This skill reduces the 1d20 roll needed to achieve a critical hit by 1. With no other modifiers, this enables scoring a critical hit on a roll of 19 or 20, for a total critical hit chance of 10%.[1] When combined with masterwork, this results in a total critical hit chance of 15%[2][3]

For more information about critical hits, refer to the critical hits page.

Tips

This section is opinion-based. Your mileage may vary.
  • Powerful when combined with masterwork chain pistols, due to their high rate of fire.
  • Can also be combined with precision nanon fingers for a significant increase to critical hit chance.

Trivia

  • In older versions of Caves of Qud, the combination of masterwork and Weak Spotter resulted in a 25% critical hit chance. This was reduced in patch 2.0.201.70.[4][5]

References

This information is reliable as of patch 2.0.201.70.
  1. XRL.World.Parts.Skill.Pistol_WeakSpotter
  2. XRL.World.Parts.ModMasterwork
  3. XRL.World.GetCriticalThresholdEvent
  4. patch notes
  5. previous wiki page description