Wilderness Lore: Marshes: Difference between revisions
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On the overland map, you travel through the salt marshes and watervine fields twice as quickly. | On the overland map, you travel through the salt marshes and watervine fields twice as quickly. | ||
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{{Skills and Powers Navbox}} | {{Skills and Powers Navbox}} | ||
[[Category:Wilderness Lore Skills]] |
Latest revision as of 19:53, 5 April 2022
Wilderness Lore: Marshes
Skill Tree
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Cost
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50 sp |
Requirements
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15 Intelligence |
ID
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Survival_SaltmarshSurvival |
Doubles the chance of interesting encounters while traveling in the salt marshes and watervine fields. |
Factions That Teach Wilderness Lore: Marshes
Wilderness Lore: Marshes is not taught by any of Qud's persistent factions. However, procedurally generated factions such as village factions can teach randomly chosen skills as part of their water ritual.
Creatures That Have Wilderness Lore: Marshes
No creatures have this by default.
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