Kickback: Difference between revisions
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EveryZig314 (talk | contribs) m (Added note about Giant hands) |
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Kickback knocks the target backwards one tile if the target fails to make a Strength [[save]] with a target of 15. | Kickback knocks the target backwards one tile if the target fails to make a Strength [[save]] with a target of 15. Ranged weapons that are normally two-handed but are held in one hand via [[Giant hands]] do not activate Kickback. | ||
{{Factions that teach the skill}} | {{Factions that teach the skill}} |
Revision as of 15:32, 30 March 2023
Kickback
Skill Tree
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Cost
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50 sp |
Requirements
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19 Strength |
ID
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Rifle_Kickback |
Whenever you fire a two-handed weapon at a target in melee range, you attempt to kick the target backwards. |
Kickback knocks the target backwards one tile if the target fails to make a Strength save with a target of 15. Ranged weapons that are normally two-handed but are held in one hand via Giant hands do not activate Kickback.
Factions That Teach Kickback
Kickback is not taught by any of Qud's persistent factions. However, procedurally generated factions such as village factions can teach randomly chosen skills as part of their water ritual.
Creatures That Have Kickback
No creatures have this by default.
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