Meditate: Difference between revisions

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m (Update description for Meditation for 2.0.206.26)
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| req=0 Willpower
| req=0 Willpower
| cost=0
| cost=0
| desc=During each round in which you meditate, you regenerate at thrice the normal rate. Additionally, each round spent meditating counts as three rounds for the purposes of counting down the duration of negative status effects. The meditation is broken if you take any action other than 'pass' or you take in a single round an amount of damage which exceeds (Willpower*3)-60.
| desc=While meditating, you regenerate three times as fast, and negative status effects wear out three times as fast. The only action you can take while meditating is Wait. You stop meditating if you take damage in a single round exceeding (Willpower*3)-60. If you rest for 10 or more turns, you automatically begin meditating.
| id=Discipline_Meditate
| id=Discipline_Meditate
}}
}}

Revision as of 02:18, 16 November 2023

Meditate
Skill Tree

Self-discipline

Cost

0 sp

Requirements

0 Willpower

ID

Discipline_Meditate

While meditating, you regenerate three times as fast, and negative status effects wear out three times as fast. The only action you can take while meditating is Wait. You stop meditating if you take damage in a single round exceeding (Willpower*3)-60. If you rest for 10 or more turns, you automatically begin meditating.

This article looks like it has no description. You can write a bit about Meditate by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Meditate by editing it. Remove this template once a description is added.

Factions That Teach Meditate

Meditate is not taught by any of Qud's persistent factions. However, procedurally generated factions such as village factions can teach randomly chosen skills as part of their water ritual.

Creatures That Have Meditate