Offhand Strikes: Difference between revisions
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{{PAGENAME}} increases the chance that a creature will strike with | {{PAGENAME}} increases the chance that a creature will strike with an offhand weapon when attacking in [[melee combat|melee]] by 20%. This increases the base 15% chance to 35% (or to 55% if the creature also has the [[Ambidexterity]] skill). | ||
This skill does not apply to offhand slots that are considered mutated limbs or robotic arms. For more details, see: [[Offhand]] | This skill does not apply to offhand slots that are considered mutated limbs or robotic arms. For more details, see: [[Offhand]] |
Revision as of 21:50, 5 April 2022
Offhand Strikes
Skill Tree
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Cost
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0 sp |
Requirements
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17 Agility |
ID
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Dual_Wield_Offhand_Strikes |
Your chance to strike with an off-hand weapon increases to 35%. |
Offhand Strikes increases the chance that a creature will strike with an offhand weapon when attacking in melee by 20%. This increases the base 15% chance to 35% (or to 55% if the creature also has the Ambidexterity skill).
This skill does not apply to offhand slots that are considered mutated limbs or robotic arms. For more details, see: Offhand
Factions That Teach Offhand Strikes
Offhand Strikes is not taught by any of Qud's persistent factions. However, procedurally generated factions such as village factions can teach randomly chosen skills as part of their water ritual.
Creatures That Have Offhand Strikes
No creatures have this by default.
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