Suppressive Fire: Difference between revisions
Jump to navigation
Jump to search
(Created page with "{{Skill | class=Bow and Rifle | req=19 Agility | cost=150 | prereq=Draw a Bead | desc=You fire at a marked target. If your shot penetrates, your target is suppressed and can't...") |
m (standardize faction and creature templates) |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 5: | Line 5: | ||
| prereq=Draw a Bead | | prereq=Draw a Bead | ||
| desc=You fire at a marked target. If your shot penetrates, your target is suppressed and can't move for 3-5 rounds. Then your target is unmarked. | | desc=You fire at a marked target. If your shot penetrates, your target is suppressed and can't move for 3-5 rounds. Then your target is unmarked. | ||
| id= | | id=Rifle_SuppressiveFire | ||
}} | }} | ||
{{Factions that teach the skill}} | |||
{{Creatures with the skill}} | |||
{{Skills and Powers Navbox}} |
Latest revision as of 19:24, 5 April 2022
Suppressive Fire
Skill Tree
|
|
---|---|
Prerequisite Skills
|
|
Cost
|
150 sp |
Requirements
|
19 Agility |
ID
|
Rifle_SuppressiveFire |
You fire at a marked target. If your shot penetrates, your target is suppressed and can't move for 3-5 rounds. Then your target is unmarked. |
Factions That Teach Suppressive Fire
Suppressive Fire is not taught by any of Qud's persistent factions. However, procedurally generated factions such as village factions can teach randomly chosen skills as part of their water ritual.
Creatures That Have Suppressive Fire
|