Swift Reflexes: Difference between revisions

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{{skill
{{skill
|image = {{skill page image}}
|id=Acrobatics_SwiftReflexes
|id=Acrobatics_SwiftReflexes
|class=Acrobatics
|class=Acrobatics
|cost=0
|cost=0
|req=17 Agility
|req=17 Agility
|prereq=Acrobatics
|desc=You gain a +5 bonus to your DV when flinching away from missile attacks.
|desc=You gain a +5 bonus to your DV when flinching away from missile attacks.
}}
}}
== Mechanics ==
This skill cancels out the -5 [[Missile_weapon_combat#Projectile_Hit_and_Damage|DV penalty]] incurred by targets of ranged attacks, bringing missile combat DV in line with melee.
{{Factions that teach the skill}}
{{Factions that teach the skill}}



Latest revision as of 02:52, 21 December 2024

Swift Reflexes
Skill Tree

Acrobatics

Cost

0 sp

Requirements

17 Agility

ID

Acrobatics_SwiftReflexes

You gain a +5 bonus to your DV when flinching away from missile attacks.

Mechanics

This skill cancels out the -5 DV penalty incurred by targets of ranged attacks, bringing missile combat DV in line with melee.

Factions That Teach Swift Reflexes

Swift Reflexes is not taught by any of Qud's persistent factions. However, procedurally generated factions such as village factions can teach randomly chosen skills as part of their water ritual.

Creatures That Have Swift Reflexes