Nostrums
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This information is reliable as of patch 2.0.206.26. If this is no longer the current patch, you can help by updating it. |
This information is reliable as of patch 2.0.206.26. If this is no longer the current patch, you can help by updating it.
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This article has information that is missing or not up to par.
Reason: Lacks reference to disease onset (blurry vision). |
This article has information that is missing or not up to par.
Reason: Lacks reference to disease onset (blurry vision).
Reason: Lacks reference to disease onset (blurry vision).
Nostrums
Skill Tree
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Cost
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100 sp |
Requirements
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21 Intelligence |
ID
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Physic_Nostrums |
Infobox data from game version 2.0.206.26
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You can treat bleeding, poison, illness, and disease onset for you and your companions at a campfire. |
Nostrums is a Physic skill that can cure or mitigate several negative effects using a campfire or
oven.
Effect | Use ingredient | Result |
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Stop bleeding | N/A | stopped |
Treat poison | ![]() ![]() |
cured |
Treat illness | ![]() ![]() |
cured |
Treat disease onset (sore throat) | ![]() ![]() |
boosted immunity: +4 to saves vs. glotrot |
Treat disease onset (stiff legs) | ![]() ![]() |
boosted immunity: +4 to saves vs. ironshank |
Things That Don't Work
While honey, fermented yuckwheat stem, convalessence, and soul curd have health-related benefits in conjunction with the Cooking skill, they are not a selectable ingredient for Nostrums. Raw yuckwheat doesn't work with Nostrums either, but eating it directly can cure poison without needing any skill at all.
Factions that can teach Nostrums
Identifier must not contain quote, dot or null characters
Creatures That Have Nostrums
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