Presets: Difference between revisions

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  {{Qud text|&c∙}} Starts with night vision
  {{Qud text|&c∙}} Starts with night vision
  {{Qud text|&c∙}} {{Qud text|&WChallenging}} starting build
  {{Qud text|&c∙}} {{Qud text|&WChallenging}} starting build
= True Kin =
== Praetorian ==
{{Subtype infocard
| name = Praetorian Prime
| image = PraetorianPrime.png
| bonusnote = 22 Strength</br> 18 Agility</br> 21 Toughness</br> 16 Intelligence</br> 17 Willpower</br> 16 Ego</br> {{color|C|15 Cold Resistance}}
| skills = Long Blade</br>
Shield</br>
--Shield Slam</br>
Bow and Rifle
| equipped = 1 {{favilink|steel long sword}}</br>
1 {{favilink|steel shield}}</br>
1 {{favilink|Issachar rifle}}</br>
1 {{favilink|chain mail}}</br>
1 {{favilink|praetorian's cloak}}</br>
1 {{favilink|leather boots}}</br>
1 {{favilink|night vision}}
| inventory = 9-15 {{favilink|torch|plural}}</br>
2 {{favilink|waterskin|empty waterskins}}</br>
3 {{favilink|waterskin|plural}} with 32 drams of {{favilink|water|fresh water}} each</br>
2-3 {{favilink|food cube|plural}}</br>
20-33 {{favilink|lead slug|plural}}</br>
2-3 {{favilink|salve injector|plural}}</br>
1-3 injectors from [[Data:Injectors|Injectors]]</br>
1 energy cell from [[Data:Cells|Cells]]</br>
0-2 thing from [[Data:Artifact#Artifact 2|Artifact 2]]</br>
3-4 {{favilink|witchwood bark|plural}}
}}
{{Qud text|&c∙}} Charge-based melee fighter
{{Qud text|&c∙}} Starts with night vision
{{Qud text|&c∙}} {{Qud text|&WMost survivable}} starting build
== Horticulturalist ==
== Child of the Hearth ==

Revision as of 22:31, 10 May 2022

Mutated Humans

Marauder

Marsh Taur
MarshTaur.png
22 Strength
18 Agility
18 Toughness
14 Intelligence
16 Willpower
16 Ego
 Charge-based melee fighter
 Ability to freeze enemies
 Highly maneuverable 
 Most survivable starting build

Acronaut

Dream Tortoise
DreamTortoise.png
18 Strength
21 Agility
18 Toughness
17 Intelligence
16 Willpower
15 Ego
In Inventory:
 Melee fighter
 Highly-armored
 Emits sleep gas to disable enemies
 Highly survivable starting build

Gunslinger

Gunwing
Gunwing.png
16 Strength
22 Agility
18 Toughness
17 Intelligence
16 Willpower
16 Ego
skills
 Primarily ranged fighter
 Quick and maneuverable
 Flies
 Highly survivable starting build

Apostle

Star-Eye Esper
StarEyeEsper.png
15 Strength
16 Agility
18 Toughness
17 Intelligence
18 Willpower
21 Ego
In Inventory:
 Mental-based ranged fighter
 Effective crowd control and map vision
 Medium survivable starting build

Watervine Farmer

Firefrond
Firefrond.png
18 Strength
18 Agility
20 Toughness
17 Intelligence
17 Willpower
16 Ego
 Hybrid melee fighter and mental caster
 Ability to set enemies on fire
 Causes harvestable plants to grow nearby
 Challenging survivable starting build

Tinker

bzzzt
Bzzzt.png
19 Strength
18 Agility
18 Toughness
18 Intelligence
18 Willpower
14 Ego
In Inventory:
 Hybrid melee fighter and electrical attacker
 Burrower and trap-setter
 Starts with night vision
 Challenging starting build

True Kin

Praetorian

Praetorian Prime
PraetorianPrime.png
22 Strength
18 Agility
21 Toughness
16 Intelligence
17 Willpower
16 Ego
15 Cold Resistance
 Charge-based melee fighter
 Starts with night vision
 Most survivable starting build

Horticulturalist

Child of the Hearth