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  • any other limb of their type would, with their location only affecting dismemberment. For example, a head attached to an arm will be removed if the arm's
    3 KB (519 words) - 16:16, 5 March 2024
  • Dismember The dismember skill grants a passive chance to dismember with axes when landing a penetrating hit on an opponent, as well as an activated ability
    2 KB (217 words) - 02:29, 18 May 2023
  • from 5% to 15%, and triple the chances of other weapon effects such as dismemberment from serrated and nanon mods. These modification apply to both melee
    4 KB (370 words) - 01:46, 19 January 2024
  • Study with full HP instead of dying. Any permanent injuries (such as dismemberment and decapitation) will remain on the creature. If a life loop is being
    2 KB (252 words) - 05:15, 27 February 2024
  • bleeding from regular hits if the attacker has the Bloodletter skill. Dismemberment, with axes or other methods, will quickly accumulate pools of blood.
    3 KB (183 words) - 05:37, 12 April 2022
  • which the swarm rack is equipped. - The Axe skills Dismember and Berserk also allow for dismemberment, but require the attack to penetrate the target's
    6 KB (733 words) - 21:17, 18 January 2024
  • enemy temporarily or permanently on hit, by cleaving their AV or outright dismembering their limbs. Ari bronze battle axe carbide battle axe crysteel battle
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  • positive balance of points. If an implant is removed from your body due to dismemberment or other effects, its license points are implicitly refunded as it is
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  • injectors, though you are probably better off using the Regeneration Dismemberment method.) A method of regenerating severed limbs, such as a spare ubernostrum
    6 KB (948 words) - 15:55, 23 December 2023
  • weapon's tier. The possible range of dismemberment chances is 10-26%. The weapon does not need to penetrate in order to dismember. Glazed weapons are not affected
    899 bytes (157 words) - 17:36, 25 April 2022
  • their limbs randomly dismembered. Even though the decarbonizer does not have decapitate, the head is an eligible limb to dismember. This beam is also Omniphase
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  • can crack armor, making their targets more vulnerable to attacks, and Dismember limbs but not Decapitate them.
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  • [modding] Dismembered limbs now copy all properties of their severed parts into a DismemberedProperties part. [modding] Added AfterDismemberedEvent which
    31 KB (4,899 words) - 01:26, 27 April 2024
  • saves in the game (tied with the save difficulty for bleeding caused by dismemberment and surpassed by fatecaller relics, which can have a possible save difficulty
    2 KB (217 words) - 00:09, 19 January 2024
  • face, granting the To Thine Own Self Be True Achievement. See Voluntary Dismemberment for a detailed explanation.
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  • wishes below. For example, wishing dismember:Tail will dismember your tail (if you have a tail), but wishing Dismember:Tail will spawn a schematics drafter
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  • grappling; dodge chance improves from 5% to 6% chiral rings Multiplies dismemberment chance per adjacent hostile per turn by 1.3 (10% to 13%) thermo cask
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  • Proficiency, Bludgeon, Slam, Axe Proficiency, and Dismember skills. These allow them to daze, stun, and dismember their targets. Rodanis Y will knock opponents
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  • considered to be faces for most purposes, including equipment slots and dismemberment: Sensory Bulb (plants and oozes) Sensor Array (robots) Feelers (mollusks
    2 KB (762 words) - 23:12, 29 July 2021
  • Madpoles are fish that live in the rivers throughout Qud. They specialize in dismembering enemies and have an aggressive base demeanor, meaning that a creature
    3 KB (279 words) - 14:35, 18 January 2024
  • emplacement is a turret that uses this weapon and drops it if disarmed or dismembered. Like other forms of light-based projectiles, the chain laser's projectiles
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  • Surprise; additionally, it will make the arm it is equipped on immune to dismemberment. The loop will always be slotted with a chem cell at 100% charge, though
    9 KB (1,049 words) - 05:47, 27 February 2024
  • the Decapitate skill cannot be purchased unless the player also has the Dismember skill. In addition to purchasing skills with skill points, the player can
    4 KB (551 words) - 06:28, 16 November 2023
  • fish jerky frog jerky goat jerky scorpiock jerky worm jerky as well as dismembered body parts. The following basic effects can be granted by this category
    776 bytes (200 words) - 06:56, 4 January 2022
  • can wear equipment such as bracelets, bucklers, and weapons, and can be dismembered. The hands granted by Multiple Arms have a mutation-level-based chance
    4 KB (432 words) - 23:55, 3 February 2024
  • Surprise; additionally, it will make the arm it is equipped on immune to dismemberment. The loop will always be slotted with a chem cell at 100% charge, though
    8 KB (942 words) - 05:40, 27 February 2024
  • effect -10 temporary movement speed. Dismembered (feet) effect -20 movement speed as long as the feet are dismembered. (penalty may vary depending on number
    7 KB (582 words) - 16:59, 25 March 2022
  • which deal 1d3+1 damage (with no penetration cap). If a robo-limb is dismembered, helping hands will become broken. This section is opinion-based. Your
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  • berserk berserk 100% chance to dismember with axes. Berserk is an effect caused by the axe skill Berserk!. It can also be applied to madpoles who come
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  • enemies using its powerful charge attack, and its bite has a high chance to dismember limbs. Unprepared characters may find themselves reduced to a helpless
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  • It is possible to dismember Saad Amus's limbs with a Serrated weapon while he is still frozen, but only with the passive dismemberment chance of the weapon
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  • the equipped item and the body part it represents: suffering Left Arm dismemberment will cause the victim to drop [Name]'s Left Arm, drop any items equipped
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  • Decapitate The Decapitate skill allows its user to dismember the head of their victims. Creatures or players with this skill will have a chance to decapitate
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  • 75% chance to dismember a target on hit. To supplement their bite and claws, astral tabbies possess the Axe Proficiency, Cleave, and Dismember skills. Astral
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  • "gun" that generates its own ammo, these are occasionally dropped when dismembering seed-spitting vines. They behave similar to organic artifacts like blood-gradient
    2 KB (55 words) - 21:34, 18 January 2024
  • When powered, equipped, and booted up, they have a 10% chance per turn to dismember an adjacent enemy at a cost of 1000 charge, or decapitate if the user has
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  • remains of a burned and pillaged goatfolk village can be seen, filled with dismembered, flayed corpses. wild-eyed watervine merchant (Level 11) goatfolk shaman
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  • the enigma snails who can inflict confusion, the sultan crocs who can dismember the player, and many other potentially dangerous foes. On the other hand
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  • salt injector Player is confused ubernostrum injector Player has been dismembered
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  • to dismember, which can potentially decapitate even if the user does not have the skill learned. The weapon does not need to penetrate to dismember. When
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  • ability to melee attack grounded opponents. When a dawnglider's tail is dismembered, a dawnglider tail will be dropped. Dawngliders have a 50% chance to drop
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  • Extradimensional Hunters Have either yourself or a follower ready an axe and use dismemberment on the delicious visitors. Then cook a meal with the limb of a hunter
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  • method of disarming is to dismember the body part that holds a weapon. For example, a player may disarm a turret by dismembering one or more of the hardpoints
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  • chain gauntlets x1(100%) Skills Axe Dismember Cleave Decapitate Shield Single Weapon Fighting Jump Skills Axe Dismember Cleave Decapitate Shield Single Weapon
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  • ...you have a 50% chance to Dismember or Slam your opponent. ...you gain +8 Strength for 50 turns.
    925 bytes (175 words) - 21:40, 20 August 2020
  • also unable to be consumed as food. This also counts for limbs that were dismembered that contain the implant. There is a base 80% chance to salvage the implant
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  • Strike (Axe) grants the user additional bonuses related to cleaving or dismembering the target. Charging Strike (Cudgel) guarantees that the target will
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  • openers2d2 →4/10003 x1(100%) Skills Axe Proficiency Cleave Dismember Skills Axe Proficiency Cleave Dismember Mutations Night Vision (6) Mutations Night Vision (6)
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  • Inside various containers or looted from killed creatures. Destroyed & Dismembered mechanical creatures, such as turrets and robots, might also leave some
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  • several axe skills including Axe Proficiency, Cleave, Hook and Drag, and Dismember. He also has Offhand Strikes and Ambidexterity, allowing him to make attacks
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  • Indrix possesses many axe skills, including Axe Proficiency, Cleave, Dismember, Hook and Drag, Berserk, and perhaps most notably, Decapitate, making him
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  • penetration rolls. Will wake up dazed if damage is taken. berserk 100% chance to dismember with axes. blaze tonic (if truekin): Immune to heat damage. Can't be frozen
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  • rounds your chance to dismember with axe attacks is 100%. To use Berserk, Dismember must be off cooldown, and using Berserk puts Dismember on cooldown.
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  • consider resorting to Voluntary Dismemberment to remove your infection. However, this won't work for non-dismemberable body parts, such as your back. Certain
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  • of their turn (same save). This effect lasts for 9 rounds or until you dismember the opponent.
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  • tier-based chance to dismember limbs whenever a projectile from the weapon penetrates a target. The exact percentage chance to dismember is randomly determined
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  • their limbs randomly dismembered. Even though the decarbonizer does not have decapitate, the head is an eligible limb to dismember. This beam is also Omniphase
    354 bytes (200 words) - 02:25, 18 May 2023
  • eating/drinking with it 25 1 No Being decapitated 35 1d2+12-3 (Avg: 2.5) No Being dismembered 35 1d21-2 (Avg: 1.5) No Suffering a critical hit from a short blade 20
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  • melee weapon This part is considered essential, preventing it from being dismembered If the player already has a tail from a mutation like Stinger (Poisoning
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  • Chance Effect ≤5 (12.2%) Dismember (5,10] (12.2%) Decapitate (10,15] (12.2%) Put to sleep for 1d1001-100 (Avg:
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  • only on Snapjaw Hero 1 Has a steel battle axe, along with the Axe and Dismember skills Snapjaw King This title can appear only on Snapjaw Hero 1 +2-6 Strength
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  • declared it a miracle. Some weren't so sure. Have a limb dismembered Your (limb) was dismembered. While fighting a battle to protect the practice of [random
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  • 1.0 Melee Weapon Serrated R Serrated: This weapon has a 3% chance to dismember opponents. 1.3 Tinker I Long Blade • Axe Sharp C Sharp: +1 penetration
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  • April 2020 Man Opener A pit beetle with armor-peeling, man-crunching, dismembering horns. Fights May 2020 Snakelite A mechanical worm with the ability to
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  • obtain an unlimited supply of such items by repeatedly summoning and dismembering the Knight. XRL.World.Parts.TemplarPhylactery ObjectBlueprints.xml
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  • they get an additional -1 penalty to their AV. If you have Dismember, your chance to dismember when charging with an axe is doubled.
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  • creature lairs much more interesting. Dismember no longer triggers if you don't have the dismember skill or a dismembering weapon. Fixed some ruin maps not
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  • is too low to make a significant difference in most fights Limbs are dismembered very infrequently in Caves of Qud, and the “normal” methods of regenerating
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  • save with difficulty 18 to resist being stopped. Will drop limbs when dismembered that can be disassembled for scrap. The tier of the scrap depends on the
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  • their body's position cannot be performed while engulfed: Charge Jump Juke Dismember (specifically the activated ability) Rejoinder (cannot be triggered) Sprinting/Power
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  • roots is the clay pot. They drop limbs that are considered plants when dismembered; this means they cannot be eaten without penalty, and cannot be used as
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  • beetle jerkies 3-4 witchwood barks Marauder +2 Strength skills Axe  » Dismember Charge Butchery Equipped: 1 bronze battle axe 1 furs In Inventory: 9-15
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  • "axe" in its name. For example, it does not cause the cleaved effect or dismember targets that it hits. It also cannot obtain mods that axes normally could
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  • considered Inorganic Bleed oil, and are able to bleed if not able to before Dismembered parts will be able to be Disassembled into bits Will have all body parts
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  • creature may also lose a fungal infection by: Having the infected limb dismembered. Cooking a recipe that temporarily grants a mutation which equips a natural
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  • version. Axe Axe specializes in Cleaving, which reduces enemy armor, and Dismembering, which allows you to hack off enemy limbs and heads Cudgel Cudgel specializes
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  • additional face equipment slot. If a face from a two-faced helmet is dismembered, the helmet becomes broken. This information is reliable as of patch 2
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  • critical hit, you have a 50% chance to Dismember or Slam your opponent. > Goes well with weak spotter. the dismember/slam only works with adjacent opponents
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  • inventories (like the Grit Gate intercom). Dawnglider tails severed via dismemberment are now identical to tails butchered from dawnglider corpses for the
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  • Ascend one stratum, regardless of the availability of a way up. Dismember limb Randomly dismember a limb. Regenerate limb Randomly regenerate a lost limb.
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  • way you like. Having a lot of HP and healing items helps. Attempting to dismember the pyramid is not recommended if you plan to further engage the pyramid
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  • Theme Caste Description Notes glass glass • Attacks have a 10% chance to dismember. • Reflects 25% damage back at attackers. jewels jeweled • +10 Ego. • Attacks
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  • time at +1 range. rubber congealed rubbergum ...you have a 50% chance to Dismember or Slam your opponent. strength congealed hulk honey ...you gain +8 Strength
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  • target into a gemstone when it is hit. Weapons Glazed 10-26% chance to dismember on hit. Weapons Relic Freezing E 5 to 16-22 cold damage on hit ([Tier *
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  • Agility 18 Toughness 14 Intelligence 16 Willpower 16 Ego skills Axe  » Dismember Charge Butchery Equipped: 1 bronze battle axe 1 furs 1 icy vapor In Inventory:
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  • of melee weapon skills. For example, the throwing axe cannot cleave or dismember targets, and will gain no benefit from other axe skills. If a thrown weapon
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  • to be refreshed. Skills that can be refreshed: Berserk! Conk Demolish Dismember En Garde! Hobble Hook and Drag Lunge Shank Shield Slam Shield Wall Slam
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  • (ex: zealots and preachers). Severed limbs and equipment lost due to dismemberment now more reliably drop into empty adjacent tiles if the creature whose
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  • scannable. When your items are unequipped due to body changes that aren't dismemberment (for example, due to equipping a two-faced helmet), the unequipped items
    148 KB (23,434 words) - 06:27, 31 May 2022
  • flying in overland travel if you are able to). Relics with the ability to dismember now decapitate independently of the wielder's Decapitate skill, similarly
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  • your inventory with freshwater). Fixed an issue that occasionally caused dismembered limbs not to regenerate. Fixed an exception caused by monster AI using
    37 KB (5,921 words) - 23:08, 29 November 2019
  • Ray (Hands) Multiple Legs Amphibious (D) Teleportation Starting skills: Dismember, Charge, Butchery Click to reveal full codeH4sIAAAAAAAACs1VbWvbMBD+Xuh
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  • dream with either result, eating the Cloaca Surprise, getting a body part dismembered, cooking successfully with a drop of nectar, drinking 'the bright cream
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  • only vomit once every three turns. Creatures in stasis can no longer be dismembered or decapitated. Learning Kickback now enables NPCs to fire missile weapons
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  • Sleep Gas Generation Two-headed Mental Mirror Narcolepsy Starting skills: Dismember, Charge, Butchery Click to reveal full codeBEOLMFMMBEBJBLBPBUB3DNED Comment:
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  • Fixed some message formatting issues when equipped items are lost to dismemberment. [modding] Fixed an exception in character creation when the player's
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  • DeploymentMaintainer DepositCorpses DestroyMe DiggingTool DischargeOnHit DischargeOnStep DismemberAdjacentHostiles Displacement Displacer Drill DrinkMagnifier ElectricalPowerTransmission
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