Bow and Rifle: Difference between revisions
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imported>Teamtotobot m (Bot: Adding {{Skills and Powers Navbox}}) |
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Revision as of 04:38, 6 November 2020
Bow and Rifle
Skill Tree
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Cost
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100 sp |
Requirements
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19 Agility |
ID
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Rifles |
You are skilled with bows and rifles. |
Skills in the Bow and Rifle skill tree
Skill | Cost | Stat | Prerequisites | Description |
---|---|---|---|---|
Steady Hands | 0 | 19 Agility | For the purpose of determining your accuracy with bows and rifles, your agility is treated as if it were 4 points higher. | |
Draw a Bead | 0 | 19 Agility | You spend a turn to draw a bead on a target and mark it. Whenever you fire at a marked target with a bow or rifle, your agility is treated as if it were 2 points higher for the purpose of determining your accuracy. You may only mark one target at a time. Targets get unmarked if you lose vision of them. | |
Suppressive Fire | 150 | 19 Agility | Draw a Bead | You fire at a marked target. If your shot penetrates, your target is suppressed and can't move for 3-5 rounds. Then your target is unmarked. |
Sure Fire | 150 | 19 Agility | Draw a Bead | You fire at a marked target with no accuracy penalty (the accuracy of your weapon still matters). Then your target is unmarked. |
Wounding Fire | 150 | 19 Agility | Draw a Bead | You fire at a marked target. For each penetration on each shot that hits, your target bleeds 1 point of damage per round (save: 20 + max damage of the weapon). Then your target is unmarked. |
Disorienting Fire | 200 | 25 Agility | Draw a Bead • Wounding Fire | As long as your target can't see or hear any faction allies, Wounding Fire is upgraded to Disorienting Fire. Disorienting Fire also reduces your target's DV and MA by 4. |
Beacon Fire | 200 | 25 Agility | Draw a Bead • Sure Fire | As long as your target is flaming, luminous, or phosphorescent, Sure Fire is upgraded to Beacon Fire. Beacon Fire shots are also treated as critical hits. |
Flattening Fire | 200 | 25 Agility | Draw a Bead • Suppressive Fire | As long as your target is surrounded by 6 or more solid obstacles, Suppressive Fire is upgraded to Flattening Fire. Flattening Fire also knocks your target prone and disarms them. |
Ultra Fire | 300 | 29 Agility | Draw a Bead | Cooldown 100. You fire at a marked target. Your shot combines the effects of all the other Fire powers you have. |
- carbine
- combat shotgun
- compound bow
- eigenrifle
- electrobow
- freeze ray
- )gaze
- hypertractor
- Issachar rifle
- laser rifle
- light rail
- )mouth of crushed polyps
- musket
- mutating gaze
- )psychic sling
- pump shotgun
- seed spitter
- short bow
- shoulder-mounted light cannon
- sniper rifle
- spaser rifle
- thistle pitcher
- turbow
- ♂ scoped masterwork carbine
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