Slam: Difference between revisions

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m (power -> skill)
(There is no more mention of "colossal" in the skill description. Removed the reference to it.)
 
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| cost=150
| cost=150
| cd=50
| cd=50
| desc=Activated; cooldown 50.
| desc=Activated; cooldown 50. Cudgel attack, +1 penetration roll. A hit knocks your opponent back up to 3 spaces, pushing creatures and breaking through walls if their AVs are under 5 times your Str modifier. Stuns for 1 round plus 1 round for each space pushed. Being pushed through or into a wall does extra weapon damage each time. Can also destroy a wall or door if its AV is under 5 times your Str modifier.
You make an attack with a cudgel at an adjacent opponent at +1 penetration. If you hit, you slam your opponent backwards up to 3 spaces, pushing other creatures and breaking through walls if their AVs are less than 5 times your strength modifier. Opponents who get pushed are stunned for 1 round plus an additional round for each space pushed. Opponents who are pushed through or against walls take extra weapon damage for each wall. Colossal opponents don't get pushed but are still stunned for 1 round.
You can also use this power to destroy a wall or door if its AV is less than 5 times your strength modifier.
| id=Cudgel_Slam
| id=Cudgel_Slam
}}
}}
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The cudgel used to slam does not need to be in the primary hand.
The cudgel used to slam does not need to be in the primary hand.
“Colossal”, for purposes of the skill description, means the creature either weighs at least {{Pounds | 2000}} or is immune to involuntary movement effects.{{Code Reference | namespace = XRL.World.Parts.Skill | class = Cudgel_Slam | method = Slam}}


== Ability Cooldown ==
== Ability Cooldown ==

Latest revision as of 17:05, 4 December 2023

Slam
Skill Tree

Cudgel

Cost

150 sp

Requirements

25 Strength

Base Cooldown

50

ID

Cudgel_Slam

Activated; cooldown 50. Cudgel attack, +1 penetration roll. A hit knocks your opponent back up to 3 spaces, pushing creatures and breaking through walls if their AVs are under 5 times your Str modifier. Stuns for 1 round plus 1 round for each space pushed. Being pushed through or into a wall does extra weapon damage each time. Can also destroy a wall or door if its AV is under 5 times your Str modifier.

All of slam's effects are on-hit and do not need to penetrate a target's armor to apply.

The cudgel used to slam does not need to be in the primary hand.

Ability Cooldown

Slam's cooldown (CD) in rounds depends on the user's willpower (WI) attribute:

WICDWICDWICDWICD
968155321382723
1065165022352820
1163174823332918
1260184524303015
1358194325283113
1455204026253210

Factions That Teach Slam

Slam is not taught by any of Qud's persistent factions. However, procedurally generated factions such as village factions can teach randomly chosen skills as part of their water ritual.

Creatures That Have Slam