This information is reliable as of patch 2.0.201.56.
Caves of Qud has a bartering system where items vary in price based on a multitude of factors. Commerce is the base value that is specified for each item that is then multiplied or divided by a multiplier depending on selling or buying.
If the player has Glotrot, Ego modifier and Snake oiler no longer have an effect and returns a flat -3. The equation then becomes
$ {\text{Multiplier (with Glotrot)}}=0.14 $
The multiplier cannot be higher than 0.95(achievable with +9 Ego modifier or +7 Ego modifier with Snake Oiler) and the multiplier cannot be lower than .05 (-5 Ego modifier).
When buying an item from a trader, the value of the item in question is divided by this multiplier. When an item is sold by the player, its value is multiplied by the multiplier.
Ego/Trade Modifier
Sell Price
Buy Price
Buy:Sell Ratio
-5 or lower
.05
20
400
-4
.07
14.3
204
-3 (or glotrot)
.14
7.14
51.0
-2
.21
4.76
22.7
-1
.28
3.57
12.8
0
.35
2.86
8.16
+1
.42
2.38
5.67
+2
.49
2.04
4.16
+3
.56
1.79
3.19
+4
.63
1.59
2.52
+5
.70
1.43
2.04
+6
.77
1.30
1.69
+7
.84
1.19
1.42
+8
.91
1.10
1.21
+9 or higher
.95
1.05
1.11
Reputation Effect on Trade Prices
Reputation with the merchant also affects trade prices, acting essentially as a bonus or penalty to the player's ego modifier.