This information is reliable as of patch 2.0.201.56 .
Caves of Qud has a bartering system where items vary in price based on a multitude of factors. Commerce is the base value that is specified for each item that is then multiplied or divided by a multiplier depending on selling or buying.
Trading Multiplier Formula
$ {\text{Multiplier}}=0.07\times ({\text{Ego Modifier}}+2{\text{(if Snake Oiler)}})+0.35 $
If the player has Glotrot , Ego modifier and Snake oiler no longer have an effect and returns a flat -3. The equation then becomes
$ {\text{Multiplier (with Glotrot)}}=0.14 $
The multiplier cannot be higher than 0.95(achievable with +9 Ego modifier or +7 Ego modifier with Snake Oiler ) and the multiplier cannot be lower than .05 (-5 Ego modifier).
When buying an item from a trader, the value of the item in question is divided by this multiplier. When an item is sold by the player, its value is multiplied by the multiplier.
Reputation Effect on Trade Prices
Reputation with the merchant also affects trade prices, acting essentially as a bonus or penalty to the player's ego modifier.
Reputation with merchant
Bonus applied to Ego Modifier for Trade
600 or more
+3 bonus
250 to 599
+1 bonus
-249 to 249
0
-599 to -250
-1 penalty
-600 or less
-3 penalty
Sacred Well Reputation Formula
How much reputation the Sacred well gives is also dependent on the commerce value of the object.
$ {\text{Reputation}}={\text{Commerce}}/10 $
Reputation cannot go lower than 1, and an object that has no specified value defaults to 10 reputation.
Book Experience Formula
$ {\text{Exp}}={\text{Floor}}({\frac {Commerce^{2}}{25}}) $
Modifications and Commerce
Each modification has a Value attribute that is multiplied against the base Commerce value to get the new modified value.
Items by Commerce Value
More...
Note for liquids, their base commerce is multiplied by 4 to have an integer weight.
Items sorted by Commerce/Weight
Item Value per Pound Item Value per Pound H a n d - E - N u k e 10,000.0 K e s i l Face 10,000.0 S h e m e s h Face 8,000.0 circle of light in the chord of R e r m a d o n 7,500.0 circle of light in the chord of B e t h s a i d a 7,500.0 circle of light in the chord of Q a s 7,500.0 circle of light in the chord of Q o n 7,500.0 circle of light in the chord of S h u g r u i t h 7,500.0 circle of light in the chord of A g o l g o t 7,500.0 circle of light in the chord of E h a l c o d o n 7,500.0 E a r t h Face 6,500.0 c l o n i n g d r a u g h t 5,000.0 L e v a n t Face 5,000.0 b r a i n b r i n e 4,932.0 w a r m s t a t i c 4,000.0 O l i v e Face 4,000.0 s u n s l a g 4,000.0 N u l l Face 4,000.0 t i m e c u b e 3,000.0 mental aggregator 2,265.0 K a h ' s l o o p 1,500.0 tri-h o l o g r a m bracelet 1,500.0 phial of b r a i n b r i n e 1,233.0 phial of s u n s l a g 1,000.0 dazzle cheek 999.0 p s y c h a l f l e s h g u n 900.0 geomagnetic disc 750.0 precision n a n o n fingers 700.0 z e t a c h r o m e dagger 695.0 m e t a m o r p h i c p o l y g e l 600.0 c r y s t a l l i n e jile 555.3333333333334 r a i n b o w e a v e cloak 535.0 n-pointed asterisk 500.0 q u a n t u m m o t e 500.0 K i n d r i s h 500.0 m i l i t a r y s e c u r i t y c a r d 500.0 s c r o l l b o u n d b y a s t r a n d o f k e l p 500.0 c r y s t a l o f E v e 475.0 n i g h t - s i g h t interpolators 450.0 smooth e m e r a l d gemstone 420.0 smooth p e r i d o t gemstone 420.0 symbiotic f i r e f l y 400.0 phase cannon 400.0 l a w - e n f o r c e m e n t s e c u r i t y c a r d 400.0 n e u t r o n f l u x 400.0 z e t a c h r o m e long sword 375.0 s t a s i s p r o j e c t o r 360.0 smooth s a p p h i r e gemstone 360.0 F r o m E n t r o p y t o H i e r a r c h y , 2 n d E d i t i o n 350.0 t r a n s k i n e t i c cuffs 350.0 a r s p l i c e seed 350.0 rough e m e r a l d gemstone 350.0 rough p e r i d o t gemstone 350.0 f l a w l e s s c r y s t e e l d a g g e r 345.0 a m a r a n t h i n e prism 335.0 c r y s t a l l i n e halo 333.2 p s y c h i c m e r i d i a n 333.0 h i g h - v o l t a g e arc winder 312.5 longreach grappling gun 312.5 F r o m E n t r o p y t o H i e r a r c h y 300.0 D i s q u i s i t i o n o n t h e M a l a d y o f t h e M i m i c 300.0 E t a a n d t h e E a r t h l i n g , C a n t o I 300.0 O n t h e O r i g i n s a n d N a t u r e o f t h e D a r k C a l c u l u s 300.0 C r i m e a n d P u n i s h m e n t 300.0 z e t a c h r o m e hammer 300.0 M o d u l o M o o n S t a i r a n d t h e T r e e o f L i f e 300.0 d r e a m r o n d u r e 300.0 e m e r g e n c y - s e r v i c e s s e c u r i t y c a r d 300.0 z e t a c h r o m e battle axe 300.0 smooth a m e t h y s t gemstone 300.0 rough s a p p h i r e gemstone 300.0 phial of n e u t r o n flux 285.7142857142857 3D cobblers 280.0 m e r c h a n t ' s t o k e n 250.0 S l o g ' s a n n u n c l u s 250.0 m e r c u r i a l cloak 250.0 C o u n c i l a t G a m m a R o c k 250.0 Schrodinger page from the A n n a l s o f Q u d 250.0 a n t i - g r a v i t y b o o t s 250.0 f a r m e r ' s t o k e n 250.0 m i n s t r e l ' s t o k e n 250.0 rough a m e t h y s t gemstone 250.0 n u l l r a y p i s t o l 240.0 o n b o a r d r e c o i l e r 240.0 smooth j a s p e r gemstone 240.0 reprogrammable recoiler 210.0 floating g l o w s p h e r e 200.0 F r i v o l o u s L i v e s , V o l . I 200.0 I n M a q q o m Y d 200.0 A c r o s s M o g h r a ' y i , V o l . I : T h e S u n d e r l i e s 200.0 A c r o s s M o g h r a ' y i , V o l . I I : A t h e n r e a c h 200.0 A c r o s s M o g h r a ' y i , V o l . I I I : O t h , t h e F r e e C i t y 200.0 j e w e l e d s a n d a l s 200.0 s t a s i s e n t a n g l e r 200.0 m a i n t e n a n c e s e c u r i t y c a r d 200.0 g o l d key 200.0 g o l d n u g g e t 200.0 rough j a s p e r gemstone 200.0 N a c h a m ' s r i b b o n 187.5 z e t a c h r o m e apex 187.5
More...
0 Weight Items sorted by Commerce