Heavy Weapon: Difference between revisions
Jump to navigation
Jump to search
(It's not like giant hands + akimbo.) |
mNo edit summary |
||
Line 13: | Line 13: | ||
{{weapons that use}} | {{weapons that use}} | ||
{{Creatures with the skill|{{PAGENAME}}}} | |||
{{Skills and Powers Navbox}} | {{Skills and Powers Navbox}} |
Revision as of 20:47, 1 April 2022
Heavy Weapon
Skill Tree
|
|
---|---|
Cost
|
100 sp |
Requirements
|
0 Strength |
ID
|
HeavyWeapons |
You are skilled with heavy weapons. |
Heavy Weapon is the base of a skill tree focused on heavy weapons. This refers to the missile weapons classified as "heavy weapon", not weapons that are heavy in terms of weight, although heavy weapons often have a high weight value. Though they are two-handed ranged weapons, heavy weapons do not benefit from Bow and Rifle skills.
The player and other creatures suffer a -25 penalty to movement speed while wielding a heavy weapon, unless they have the Tank skill. This penalty can stack if wielding more than one heavy weapon, such as is possible with a gun rack.
Skills in the Heavy Weapon skill tree
Skill | Cost | Stat | Prerequisites | Description |
---|---|---|---|---|
Strapping Shoulders | 0 | 19 Strength | You shoulder your weapons more effectively. Heavy weapons count for half their weight toward your encumbrance. | |
Tank | 150 | 23 Strength | You suffer no movement penalty while wielding a heavy weapon. | |
Sweep | 200 | 27 Strength | You fire five shots with your heavy weapon sweeping over a ninety degree cone. |
Weapons That Use the Heavy Weapon Skill
Creatures That Have Heavy Weapon
- Aloysius
- anomaly extinguisher
- arcwyrk
- chain laser emplacement
- chrome pyramid
- galgal
- leering stalker
- Many Eyes
- temple mecha mk II
- traipsing mortar
- Vivira
|