Butchery: Difference between revisions
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==Corpses that can be butchered== | ==Corpses that can be butchered== | ||
Only one of the results will be chosen. | |||
<table class="wikitable"> | |||
<tr><th>Corpse</th><th>Items butchered</th></tr> | |||
{{#invoke:CargoQuery|main | {{#invoke:CargoQuery|main | ||
| tables= | | tables=CorpseTables=CT,GeneralData=GD | ||
| join on= | | join on=GD.ObjectID=CT.MainObjectID | ||
| fields={{Favilink format args}} | | fields={{Favilink format args}}, CT.Weight=chance, GD.ObjectID | ||
| where=CT.ObjectID IS NOT NULL AND | | where=CT.ObjectID IS NOT NULL AND (CT._pageNamespace = '0' OR CT._pageNamespace = '10002') | ||
| | | one_to_many=CONCAT('<li> [[', CT.Object, ']] (', CT.Weight, '%)')=CTObjects | ||
| | | one_to_many_group=GD.ObjectID | ||
| | | one_to_many_sep= | ||
| template = butchery row | |||
}} | |||
{{Skills and Powers Navbox}} | {{Skills and Powers Navbox}} |
Revision as of 00:34, 4 April 2021
Butchery
Skill Tree
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Cost
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50 sp |
Requirements
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15 Intelligence |
ID
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CookingAndGathering_Butchery |
You can butcher fresh ingredients and other usable parts from animal corpses. |
Can be used to butcher a variety of animal ingredients that can either be eaten raw by a character with the Carnivorous mutation, or preserved into cooking ingredients that can be used by characters with the Meal Preparation skill.
Butchery can also be used to retrieve cybernetic implants from the corpses of implanted Putus Templar.
Corpses that can be butchered
Only one of the results will be chosen.
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