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  • Mutations are one aspect of character creation in Caves of Qud. They provide the bulk of character customization for players playing as mutated humans
    10 KB (1,197 words) - 05:40, 24 February 2024
  • you gain after character creation to mental mutations, removing potentially undesired physical mutations from the random pool Characters with high Ego scores
    2 KB (221 words) - 23:45, 3 February 2024
  • True Kin and mutants: True Kin do not have access to mutations at character creation, and do not receive mutation points at level up. If they somehow obtain
    3 KB (469 words) - 19:52, 2 April 2022
  • Cybernetics (category Character) (section Character Creation)
    Cybernetics are one aspect of character creation in Caves of Qud. They provide the bulk of character customization for players playing as True Kin, and
    6 KB (699 words) - 16:27, 31 July 2023
  • multiple times; it can be taken as many times as the player desires at character creation, so long as they have the points to do so. Unstable Genome, unlike
    3 KB (456 words) - 23:47, 3 February 2024
  • the Beak mutation, they can also Customize it by pressing "C" during character creation to select the variant of beak they would like. The options are: Beak
    2 KB (357 words) - 23:09, 5 April 2024
  • able to acquire physical mutations and defects. It can be chosen upon character creation. This does not affect temporary mental mutations gained by equipment
    3 KB (519 words) - 16:16, 5 March 2024
  • your choosing, allowing you to emit a flaming ray from that limb. On character creation, the player can Customize to select between the Hands, Feet, and Face
    6 KB (432 words) - 23:53, 3 February 2024
  • updating it. Pets are optional companions that can be chosen during character creation. Currently, all official pets can only be obtained by supporting the
    8 KB (226 words) - 07:06, 24 July 2023
  • unique character creation options for the mutant genotype. There are twelve callings that the player can choose from during character creation. Each calling
    3 KB (401 words) - 19:54, 2 April 2022
  • Horns mutation, they can also Customize it by pressing "C" during character creation to select the variant of horns they would like. The options are: Horns
    7 KB (557 words) - 23:55, 3 February 2024
  • staircases and other up/down map transitions. It is available during character creation to True Kin from Yawningmoon (those of the Child of the Hearth, Child
    2 KB (125 words) - 02:40, 19 January 2024
  • your choosing, allowing you to emit a freezing ray from that limb. On character creation, the player can Customize to select between the Hands, Feet, and Face
    7 KB (472 words) - 23:53, 3 February 2024
  • effects is increased by increased compute power. It is available during character creation to True Kin from Ekuemekiyye (those of the Horticulturist, Priest
    2 KB (177 words) - 02:40, 19 January 2024
  • Quickness bonus scales slowly with mutation levels Moderate cost at character creation Wardens Esther(Level 6)
    2 KB (126 words) - 23:54, 3 February 2024
  • liquids (not just slime). Slime Glands costs one mutation point at character creation and, like all 1-point mutations, cannot be leveled-up. Slime Glands
    2 KB (280 words) - 00:00, 4 February 2024
  • opinion-based. Your mileage may vary. Grants 2 extra points to spend during character creation Does nothing if the player is above ground at night, or below ground
    1 KB (169 words) - 00:04, 4 February 2024
  • mechanical is a pet, a companion to the player that can be selected during character creation, available exclusively to patrons of Freehold Games. They are, as
    4 KB (458 words) - 13:19, 2 July 2022
  • Callings (category Character)
    given to the Mutated Human subtypes. You can choose a calling during character creation. The corresponding True Kin starting types are called Castes. The
    9 KB (858 words) - 14:50, 18 September 2022
  • Castes (category Character)
    Castes are the True Kin subtypes that the player may choose from during character creation in Caves of Qud. Players who begin the game as a mutant will instead
    16 KB (1,465 words) - 06:16, 29 March 2024
  • opinion-based. Your mileage may vary. Grants 2 extra points to use during character creation Can be counteracted with bio-scanning Can make it difficult for the
    2 KB (205 words) - 00:48, 25 April 2024
  • section is opinion-based. Your mileage may vary. Very low cost at character creation Makes baboons neutral from start Grants heat and cold resistance equal
    1 KB (202 words) - 00:02, 4 February 2024
  • mileage may vary. Grants the player 4 extra points to spend during character creation Does not affect Unstable Genome Can allocate a player's mutation points
    2 KB (219 words) - 00:07, 4 February 2024
  • that utilize Agility-based skills such as Flurry Moderate cost at character creation Barathrumite tinker(Level 3) Barathrumite arconaut(Level 3) arconaut(Level
    4 KB (308 words) - 00:02, 4 February 2024
  • opinion-based. Your mileage may vary. Grants 2 extra points to spend during character creation Grants a Quickness bonus so long as the player can keep their temperature
    3 KB (334 words) - 00:06, 4 February 2024
  • already dazed creature will stun the target instead Moderate cost at character creation Grants a relatively low strength bonus at mutation level 1 and takes
    3 KB (293 words) - 23:52, 3 February 2024
  • opinion-based. Your mileage may vary. Grants 3 extra points to use during character creation Grants bonus reputation with Frogs and Svardym Easily counteracted
    3 KB (280 words) - 00:04, 4 February 2024
  • This section is opinion-based. Your mileage may vary. Low cost at character creation Only way to increase MA that is not willpower related Reflects certain
    3 KB (387 words) - 00:10, 4 February 2024
  • grenades without depleting the player's inventory Very high cost at character creation Very long cooldown Duration and number of copies scales slowly with
    4 KB (356 words) - 07:14, 30 March 2024
  • opinion-based. Your mileage may vary. Grants 2 extra points to use upon character creation -50 reputation is a relatively small penalty and be rectified easily
    2 KB (228 words) - 00:34, 4 February 2024
  • allowing the player to buff up and attack in one turn High cost at character creation Large cooldown and short duration Warden Indrix, Goatfolk Pariah(Level
    4 KB (323 words) - 23:22, 3 February 2024
  • opinion-based. Your mileage may vary. Grants 4 extra points to spend during character creation Prevents the player from benefitting from the increased stats and
    2 KB (178 words) - 00:16, 4 February 2024
  • other mental abilities and attacks Decent area of effect High cost at character creation Relatively poor range Relatively long cooldown disciple of the Sightless
    5 KB (380 words) - 08:34, 10 April 2024
  • Player Character refers to the character which the player controls in Caves of Qud. They can be extensively customized both during character creation and
    3 KB (497 words) - 23:24, 26 July 2023
  • knowledge of where you ran off to and chase you down Very high cost at character creation Cannot teleport to unexplored tiles Long cooldown Degree of uncertainty
    5 KB (455 words) - 00:13, 4 February 2024
  • as a bonus or penalty to the player's ego modifier. Upon game creation, the player character will have an initial starting reputation based on this table:
    7 KB (421 words) - 09:29, 4 February 2024
  • player to fire on enemies without fear of retaliation High cost at character creation Not as flexible or dynamic as Force Wall, with a shorter duration
    4 KB (453 words) - 00:09, 4 February 2024
  • opinion-based. Your mileage may vary. Grants 2 extra points to spend during character creation Generally low-impact if the player has no artifacts Can be beneficial
    2 KB (226 words) - 00:06, 4 February 2024
  • This section is opinion-based. Your mileage may vary. Low cost at character creation Allows the player to remotely view an area and check for threats Allows
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  • player finds themselves in a disadvantageous position Moderate cost at character creation Exhausts the user for 3 rounds, leaving them completely vulnerable
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  • security doors without requiring keycards or Psychometry High cost at character creation If the player (or any creature) phases in inside a wall which is surrounded
    6 KB (538 words) - 23:58, 3 February 2024
  • roll: mutation rank or Ego mod (whichever is higher) + character level + 1d8 VS. Defender MA + character level Range: 1 Beguiled creature: +(level based) bonus
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  • teleport to a fortuitous location deep underground Moderate cost at character creation Vortexes do not kill enemies, rather they only teleport them away-
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  • opinion-based. Your mileage may vary. Grants 3 extra points to spend during character creation Low rate of occurence Only occurs in combat The combination of the
    2 KB (271 words) - 23:42, 3 February 2024
  • This section is opinion-based. Your mileage may vary. Low cost at character creation Can be used to teleport a dangerous enemy away Can be used to teleport
    3 KB (290 words) - 00:13, 4 February 2024
  • quick burst damage Charge rate is influenced by Willpower High cost on character creation Has terrible synergy with Electromagnetic Impulse (D) All charges
    8 KB (775 words) - 23:52, 3 February 2024
  • player to fire on enemies without fear of retaliation Moderate cost at character creation Long cooldown that doesn't improve with additional mutation levels
    4 KB (438 words) - 00:09, 4 February 2024
  • opinion-based. Your mileage may vary. Grants 4 extra points to use during character creation Hooks always apply 1 damage bleeding on a successfully penetrating
    2 KB (296 words) - 00:06, 4 February 2024
  • opinion-based. Your mileage may vary. Grants 3 extra points to spend during character creation Can be negated by wearing an ontological anchor or an item with the
    2 KB (199 words) - 00:14, 4 February 2024
  • increases Glimmer, which can be useful for farming Ego High cost at character creation Very long cooldown that isn't affected by Willpower and cannot be
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  • them to instantly catch on fire. Grants three extra points to use on character creation The chance to combust is very low and can only occur during combat
    1 KB (173 words) - 00:07, 4 February 2024
  • tighten your Carapace before sundering an enemy's mind High cost on character creation The user must remain totally still and cannot act in any way without
    8 KB (829 words) - 04:42, 8 April 2024
  • Archway High cost at character creation Can't learn mods, so characters will have to take Tinker I anyway to learn some mods Characters still need the appropriate
    6 KB (611 words) - 00:11, 4 February 2024
  • opinion-based. Your mileage may vary. Grants 3 extra points to spend during character creation Low chance of occurrence, and can only occur in new zones Much less
    4 KB (586 words) - 00:14, 4 February 2024
  • Need to be in melee range to initiate the effect Moderate cost at character creation Damage and healing scales very slowly Very long cooldown goatfolk
    4 KB (349 words) - 00:12, 4 February 2024
  • section is opinion-based. Your mileage may vary. Very low cost on character creation Reduces the action point cost for directing companions to almost nothing
    4 KB (569 words) - 00:13, 4 February 2024
  • opinion-based. Your mileage may vary. Grants 3 extra points to use during character creation Can be be completely counteracted by wearing spectacles or mirrorshades
    2 KB (209 words) - 00:07, 4 February 2024
  • opinion-based. Your mileage may vary. Grants 4 extra points to use during character creation Only affects sources of blunt damage Can make enemies that deal the
    1 KB (142 words) - 00:05, 4 February 2024
  • opinion-based. Your mileage may vary. Grants 3 extra points to spend on character creation Normality fields or items affected by them, such as a player wearing
    3 KB (410 words) - 00:17, 4 February 2024
  • see the other side; thus synergizes with Clairvoyance High cost on character creation Short range that cannot be improved The effect of pushing creatures
    5 KB (441 words) - 00:12, 4 February 2024
  • Strength or Agility High cost at character creation Not very useful if the player has a low Ego bonus Not as useful for characters that don't rely much on their
    4 KB (417 words) - 00:09, 4 February 2024
  • breaking this oath is looked down upon by all factions. As part of character creation, the player is guided to choose from among two "genotypes" - Mutated
    6 KB (774 words) - 17:55, 11 April 2022
  • victim(s) Affects every creature within range at once High cost at character creation Short duration Long cooldown No creatures have this mutation by default
    4 KB (351 words) - 00:13, 4 February 2024
  • on the surface. Added an overlay UI for the character confirmation and name screens during character creation. Added an overlay UI inputting text. Added
    37 KB (5,921 words) - 23:08, 29 November 2019
  • arachnids, though not enough to make them neutral by default High cost on character creation Unlike the other two stinger types, has no defensive utility No creatures
    7 KB (545 words) - 00:02, 4 February 2024
  • Hitting escape when you're asked for a character name during character creation now returns you to the character summary screen. Automove now ignores the
    220 KB (34,573 words) - 08:35, 26 October 2023
  • achievements by killing the player-controlled creature instead of the player character. These are currently only available for players playing on Steam clients
    31 KB (155 words) - 11:10, 7 May 2024
  • applied twice during character creation when replaying your last character. These improper characters would also generate invalid character codes. Fixed an
    100 KB (16,042 words) - 23:08, 29 November 2019
  • to load correctly. This should fix errors with the last character option during character creation. [modding] Added additional logging for ObjectBlueprints
    124 KB (19,743 words) - 16:30, 24 April 2023
  • compiled mod assemblies to disk. [modding] Fixed a bug that caused character creation to freeze if you did not define a detail color for a genotype. Released
    148 KB (23,434 words) - 06:27, 31 May 2022
  • Q Girl (category Unique Characters) (section Character)
    of discarded circuitboards. She's surrounded by apparatuses of her own creation. Through the harmony of those machines, she cuts a swath through the entropic
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  • terrify nearby creatures through a unique mutation called Fear Aura. Upon creation, each dreadroot has a 1:10 chance of spawning ripe and does not ripen over
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  • When harvested, a ripe starapple tree will yield a single starapple. Upon creation, each starapple tree has a 1:5 chance of spawning ripe and does not ripen
    2 KB (198 words) - 12:21, 19 January 2024
  • ripe luminous hoarshroom will yield a single luminous hoarshroom. Upon creation, each luminous hoarshroom has a 1:4 chance of spawning ripe and does not
    2 KB (143 words) - 12:24, 19 January 2024
  • when a character selects it during the character creation process. The maximum number of copies of this mutation that can be selected during character creation
    16 KB (1,866 words) - 23:49, 16 April 2021
  • When harvested, a ripe lagroot will yield a single lagroot tuber. Upon creation, each lagroot has a 1:8 chance of spawning ripe and does not ripen over
    1 KB (74 words) - 12:17, 19 January 2024
  • harvested, a ripe elder lagroot will yield a single lagroot tuber. Upon creation, each elder lagroot has a 1:6 chance of spawning ripe and does not ripen
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  • with: To get a build code for your character: Launch the game and select “New Game”. Go through character creation, selecting your genotype, calling/caste
    9 KB (1,019 words) - 08:18, 12 October 2023
  • player. If the player character is friendly with the Putus Templar, they will likewise not attack creatures hostile to the player character unless the player
    3 KB (357 words) - 02:32, 19 January 2024
  • near Rivers. When harvested, a ripe watervine yields a vinewafer. Upon creation, each watervine has a 1:20 chance of spawning ripe, and does not ripen
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  • again. Arconaut's are now correctly listed as having Swift Reflexes in character creation. Fixed a bug in text generation that caused numbers above 100 to appear
    128 KB (19,947 words) - 23:08, 29 November 2019
  • destroyed cryotubes 1 20 initial density upon creation intact cryotubes 1 100 initial density upon creation of "stable" gas
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  • grove. When harvested, a ripe banana tree will yield a single banana. Upon creation, each banana tree has a 1:50 chance of spawning ripe and does not ripen
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  • Saltback... or does your own vision echo through the past to partake in its creation? Perfect This article looks like it has no description. You can write a
    2 KB (126 words) - 14:39, 18 January 2024
  • When harvested, a ripe urberry bush will yield a single urberry. Upon creation, each urberry bush has a 1:60 chance of spawning ripe and does not ripen
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  • Sparafucile (category Unique Characters) (section Character)
    of the Barathrumites, is a "harm-artisan", a tinker specializing in the creation of weapons, especially firearms. He is the creator of the ♂ scoped masterwork
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  • harvested, a ripe noisegrass will yield a single bundle of noisegrass. Upon creation, each noisegrass has a 1:10 chance of spawning ripe and does not ripen
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  • Stiltgrounds. When harvested, a ripe fractus will yield a single spine fruit. Upon creation, each fractus has a 1:50 chance of spawning ripe and does not ripen over
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  • When harvested, a ripe yuckwheat will yield a single yuckwheat stem. Upon creation, each yuckwheat has a 1:3 chance of spawning ripe and does not ripen over
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  • contain the Maker's Mark of the Merchant, which is a random Code page 437 character from 1-254 (in decimal) excluding all alphanumerics, &, ^, and white space
    3 KB (564 words) - 17:06, 25 March 2022
  • sheathing. Perfect These plants can be found in the Palladium Reef. Upon creation, hyphae have a 1:365 chance of spawning ripe and do not ripen over time
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  • Kasaphescence, Yet who deigns to live among us. He who taught us the story of our creation, Who breathed life into our flesh, That we might bear witness to chrome's
    3 KB (518 words) - 02:36, 19 January 2024
  • When harvested, a ripe bop sponge will yield a single bop cheek. Upon creation, each bop sponge has a 1:8 chance of spawning ripe and does not ripen over
    1 KB (104 words) - 12:38, 19 January 2024
  • Golem (category Unique Characters)
    abilities are determined by the components that the player provides for its creation during the quest The Golem. The Golem will always have room within its
    36 KB (1,086 words) - 19:06, 9 May 2024
  • items every 10 rounds. Choosing the mental defect on game creation also grants the player character items from the encounter table Junk 1 until they are 90%
    745 bytes (111 words) - 02:42, 30 October 2020
  • its own. However, most of them have gone haywire in the eons since their creation; it is rare indeed to discover one whose circuitry is wholly uncorroded
    16 KB (1,548 words) - 03:09, 28 July 2021
  • variant during character generation, the appropriate tile and description are now displayed. When you randomly choose mutations during character generation
    173 KB (27,079 words) - 23:42, 17 January 2024