Sprint
Base Cooldown
|
100
|
ID
|
Tactics_Run
|
Sprint is a hidden skill in the
Tactics skill tree that all player characters start with, along with
Make Camp.
Sprint adds the ability to start sprinting, with a cooldown of 100. While sprinting, a character's movement speed is doubled, and this effect lasts for 10 turns by default.[1]
Mechanics
Most physical actions that a character can take, such as performing a melee attack against another creature, will cancel the sprint effect immediately. Moving through a sizeable body of liquid or suffering from other movement effects, such as becoming stuck, will also terminate sprinting. Reloading or firing a missile weapon will not cancel sprinting, but shooting is subject to an accuracy penalty by default.
Sprint cannot be used if the creature is frozen solid or on the world map.
Penalties
- While sprinting, a creature suffers a -5
penalty to DV, unless they have the
Hurdle skill.
- Any melee attacks made by the sprinter will suffer from a -10 to-hit penalty, and will also immediately cancel the sprint.[1]
- Firing any kind of missile weapon suffers from a random aim variance penalty (a random amount between -23° and 23°),[2] unless the sprinter is using
Pistols and has the
Sling and Run skill.
Skill Interactions
Conatus and
Longstrider increase the sprint duration by 10 each. These skills can stack.
Hurdle removes the DV penalty associated with sprinting.
Sling and Run removes the accuracy penalty for firing pistols while sprinting.
Item Interactions
- Wearing
bounding boots for at least 100 turns grants the springing effect, which increases the movement speed boost while sprinting to 3x.
- Equipping
rocket skates changes the Sprint ability to Power Skate, which grants power skating instead.
- Wearing a fully booted
Kah's loop removes the penalties listed above, and allows the wearer to keep sprinting after performing an action that would normally cancel it.
Mutation Interactions
Triple-jointed gives a mutation-level-based chance to activate Sprint without putting the ability on cooldown.
Two-hearted increases the sprint duration by a mutation-level-based percentage.
Wings increase the sprint speed by a mutation-level-based percentage.
Additional Notes
Creatures that lack the Sprint skill can obtain it by purchasing the base
Tactics skill tree (which includes
Hurdle). Purchasing the base Tactics skill will also grant the Sprint skill and the ability to start sprinting.
Ability Cooldown
Sprint's cooldown (CD) in rounds depends on the user's willpower (WI) attribute:
|
9 | 135 | 15 | 105 | 21 | 75 | 27 | 45 |
10 | 130 | 16 | 100 | 22 | 70 | 28 | 40 |
11 | 125 | 17 | 95 | 23 | 65 | 29 | 35 |
12 | 120 | 18 | 90 | 24 | 60 | 30 | 30 |
13 | 115 | 19 | 85 | 25 | 55 | 31 | 25 |
14 | 110 | 20 | 80 | 26 | 50 | 32 | 20 |
References
 |
This information is reliable as of patch 2.0.201.55.
|
This information is reliable as of patch
2.0.201.55.
- ↑ 1.0 1.1
XRL.World.Effects.Running
- ↑
XRL.World.Parts.MissileWeapon
v · d · eSkills |
---|
| Weapon Skills |
|
Axe Proficiency - </span><span style="display:inline-block"> Charging Strike (Axe) - </span><span style="display:inline-block"> Cleave - </span><span style="display:inline-block"> Dismember - </span><span style="display:inline-block"> Template:Skill - </span><span style="display:inline-block"> Hook and Drag - </span><span style="display:inline-block"> Decapitate - </span><span style="display:inline-block"> Berserk! | | | | | |
Cudgel Proficiency - </span><span style="display:inline-block"> Bludgeon - </span><span style="display:inline-block"> Charging Strike (Cudgel) - </span><span style="display:inline-block"> Conk - </span><span style="display:inline-block"> Backswing - </span><span style="display:inline-block"> Slam - </span><span style="display:inline-block"> Demolish | | |
Strapping Shoulders - </span><span style="display:inline-block"> Tank - </span><span style="display:inline-block"> Sweep | | | | | | | | |
Block - </span><span style="display:inline-block"> Shield Slam - </span><span style="display:inline-block"> Deft Blocking - </span><span style="display:inline-block"> Swift Blocking - </span><span style="display:inline-block"> Staggering Block - </span><span style="display:inline-block"> Shield Wall | | |
Short Blade Expertise - </span><span style="display:inline-block"> Jab - </span><span style="display:inline-block"> Bloodletter - </span><span style="display:inline-block"> Hobble - </span><span style="display:inline-block"> Pointed Circle - </span><span style="display:inline-block"> Rejoinder - </span><span style="display:inline-block"> Shank |
| |
| | Other Skills |
|
Swift Reflexes - </span><span style="display:inline-block"> Spry - </span><span style="display:inline-block"> Jump - </span><span style="display:inline-block"> Tumble | | |
Meal Preparation - </span><span style="display:inline-block"> Harvestry - </span><span style="display:inline-block"> Butchery - </span><span style="display:inline-block"> Spicer - </span><span style="display:inline-block"> Carbide Chef | | | | | |
Shake It Off - </span><span style="display:inline-block"> Swimming - </span><span style="display:inline-block"> Poison Tolerance - </span><span style="display:inline-block"> Weathered - </span><span style="display:inline-block"> Juicer - </span><span style="display:inline-block"> Calloused - </span><span style="display:inline-block"> Longstrider | | | | | |
Menacing Stare - </span><span style="display:inline-block"> Intimidate - </span><span style="display:inline-block"> Berate - </span><span style="display:inline-block"> Snake Oiler - </span><span style="display:inline-block"> Proselytize - </span><span style="display:inline-block"> Inspiring Presence | | | | | |
Meditate - </span><span style="display:inline-block"> Fasting Way - </span><span style="display:inline-block"> Lionheart - </span><span style="display:inline-block"> Iron Mind - </span><span style="display:inline-block"> Conatus - </span><span style="display:inline-block"> Mind over Body | | | | | |
Hurdle - </span><span style="display:inline-block"> Deft Throwing - </span><span style="display:inline-block"> Charge - </span><span style="display:inline-block"> Kickback - </span><span style="display:inline-block"> Juke | | |
Gadget Inspector - </span><span style="display:inline-block"> Scavenger - </span><span style="display:inline-block"> Disassemble - </span><span style="display:inline-block"> Lay Mine / Set Bomb - </span><span style="display:inline-block"> Repair - </span><span style="display:inline-block"> Deploy Turret - </span><span style="display:inline-block"> Tinker I - </span><span style="display:inline-block"> Tinker II - </span><span style="display:inline-block"> Reverse Engineer - </span><span style="display:inline-block"> Tinker III | | | | | | | | NPC-Only | |
|
|