Charge: Difference between revisions

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The charge skill is directly linked to both [[Charging Strike (Axe)]] and [[Charging Strike (Cudgel)]]. Creatures with [[Horns]] will always attack with them when charging and [[Shield Slam]] will be used for free as long as the an attack connects during the charge.{{No Description}}
'''Charge''' is a skill that allows the user to move multiple squares to approach and [[melee combat|melee attack]] a target, all in a single turn.
 
== Skill Interactions ==
* [[Charging Strike (Axe)]] grants the user additional bonuses related to [[cleave|cleaving]] or [[dismember]]ing the target.
* [[Charging Strike (Cudgel)]] guarantees that the target will be [[dazed]] if hit by the charge.
* [[Shield Slam]] grants a free shield slam attack when charging.
 
== Other Interactions ==
* Players or creatures with the [[Horns]] mutation, or who are wearing a {{favilink|fork-horned helm}}, will always get a free attack with their horns when charging.
 
{{Creatures with the skill|Charge}}
{{Creatures with the skill|Charge}}
{{Skills and Powers Navbox}}
{{Skills and Powers Navbox}}

Revision as of 15:14, 10 December 2020

AmboxVisage.png This article is about the weapon skill. For the unit of energy, see Energy.
Charge
Skill Tree

Tactics

Cost

150 sp

Requirements

17 Strength

ID

Tactics_Charge

You charge forward two or three squares and perform a melee attack at +1 penetration.

Charge is a skill that allows the user to move multiple squares to approach and melee attack a target, all in a single turn.

Skill Interactions

Other Interactions

  • Players or creatures with the Horns mutation, or who are wearing a fork-horned helm, will always get a free attack with their horns when charging.

Creatures That Have Charge