Dismember: Difference between revisions

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{{Creatures with the skill|Dismember}}
== Creatures That Can Potentially Have Dismember ==
* {{favilink|dervish of the Sightless Way}}
* {{favilink|high dervish of the Sightless Way}}
* {{favilink|arch dervish of the Sightless Way}}
== Additional Sources of Dismemberment ==
* The [[serrated]] weapon mod.
* One of the possible triggered effects from [[Strength-based cooking effects|strength-based cooking ingredients]].
* Any legendary {{favilink|snapjaw warlord|snapjaw}}, {{favilink|chrome idol}}, {{favilink|eyeless king crab}}, or {{favilink|glow-wight}} with "Skullsplitter" in their name.
* The {{favilink|decarbonizer|possessive}} [[Decarbonizer]] beam.
* The [[The_Fates_have_their_way|fatecaller]] [[relic]] weapon mod.
* The [[glazed]] [[relic]] weapon mod.
* The <code>explodingpalm</code> [[wishes|wish]].
{{Skills and Powers Navbox}}
{{Skills and Powers Navbox}}

Revision as of 20:44, 23 November 2020

Dismember
Skill Tree

Axe

Cost

150 sp

Requirements

21 Strength

Base Cooldown

30

ID

Axe_Dismember

Activated; cooldown 30.
You make an attack with your axe at an adjacent opponent. If you hit and penetrate at least once, you dismember one of their limbs at random and they start bleeding (1-2 damage per turn. toughness save; difficulty 35). Additionally, your axe attacks that penetrate have a percentage chance to dismember: 3% for one-handed axes and 6% for two-handed axes.

Creatures That Have Dismember

Creatures That Can Potentially Have Dismember

Additional Sources of Dismemberment