Soupy sludge: Difference between revisions

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a {{name}} is a low level [[oozes|ooze]]. They mainly appear in the [[Rainbow Wood]] if a liquid interacts with 500 or more drams of {{favilink|primordial soup}}. If spawned from primordial soup, the sludge has a special ability to absorb liquids on the ground to rapidly gain level, stats, and status inflicting attacks.{{Code Reference|class=LiquidProteanGunk}} Because soupy sludges have no other unique features if they do not spawn from this soup, the rest of this article will assume that it was spawned from it.
Sludges that emerge from the primordial soup will also gain a [[Liquid Spitter|liquid spitting]] ability, similar to but not the same as Slog's spitting ability. This has a range of 8 tiles and will spit a liquid in a 3x3 area. The liquid is a 20% chance of being the first liquid that the sludge has absorbed (unless it is cloning draught, in which it is fresh water instead), with the other being a combination of all absorbed liquids. These liquids are not considered poured and thus do not become salty when spawned.
They start with 4 pseudopods that do {{heart}}{{dice tooltip|4d4}} damage that have a +6 to hit, but can grow more as more liquids are absorbed. Soupy sludges attack with all of their pseudopods in one turn. This combined with the [[cudgel]]'s ability to daze can cause a stunlock.
== Formation ==
{{Excerpt|Primordial soup#Forming Soupy Sludges}}
=== Classification ===
Depending on the number of [[liquid]]s a sludge has absorbed, the name of the sludge will change. This is in addition to the liquid stained prefixes that the sludge will have. This rename will overwrite custom names if the soupy sludge was renamed. Note that a sludge can only absorb a maximum of {{#invoke:CargoQuery|main
|table = Liquids
|fields=FLOOR(COUNT(ObjectID)-2)=Page
|where _pageNamespace='0' OR _pageNamespace='10002'
|template=single query result
}} liquids: ({{favilink|neutron flux}} and primordial soup are unabsorbable, the former because it explodes if it exists on the ground). Cloning draught must be the first liquid absorbed because sludges will not absorb it otherwise.
{|class="wikitable"
!# Liquids
!Name
|-
|1
|mono-
|-
|2
|di-
|-
|3
|tri-
|-
|4
|tetra-
|-
|5
|penta-
|-
|6
|hexa-
|-
|7
|hepta-
|-
|8
|octa-
|-
|9
|ennea-
|-
|10
|deca-
|-
|11
|hendeca-
|-
|12
|dodeca-
|-
|13
|triskaideca-
|-
|14
|tetrakaideca-
|-
|15
|pentakaideca-
|-
|16
|hexakaideca-
|-
|17
|heptakaideca-
|-
|18
|octakaideca-
|-
|19
|enneakaideca-
|-
|20
|icosa-
|-
|21+
|poly-
|}
== Absorbing liquids ==
Soupy sludges will absorb most liquids that they step into. Being covered in or having liquid poured on them does not let the absorb the liquid. For each new liquid absorbed:
* they gain 10 [[QN]]
* they gain 20 [[HP]]
* they gain 3 [[Level]]s
* their name will be updated
* they will equip a new psuedopod based on the liquid absorbed. If they have no more free pseudopods, they will grow two new ones and equip the new pseudopod on one of the new limbs.
* That liquid will be added to the liquid the sludge will spit (unless it is cloning draught, in which is it replaced with only fresh water)
* If it is a pentasludge or greater, "You witnessed the rare formation of (sludge)" is added into your [[Journal]].{{Code Reference|class=SoupSludge}}
=== Pseudopod types ===
Each pseudopod does {{heart}}{{dice tooltip|4d4}} damage that have a +6 to hit. The only difference is the effect that they have.
{|class="wikitable"
!Liquid
! Name
! Effect
|-
| {{favilink|Acid}}
| {{qud text|&Gacidic pseudopod}}
| +100 [[Acid]] resistance, {{heart}}20-30 additional Acid damage
|-
| {{favilink|Asphalt}}
| {{qud text|&Ktarry pseudopod}}
| [[stuck]] at difficulty 15 for 5 turns
|-
| {{favilink|Black ooze}}
| {{qud shader|K|oozing pseudopod}}
| inflicts [[stiff legs]] on even strata and [[sore throat]] on odd strata
|-
| {{favilink|Blood}}
| {{qud text|&rbloody}}
| Drains 15-20 [[HP]] on hit
|-
| {{favilink|Brain brine}}
| {{qud shader|nervous|nervous}} {{qud text|pseudopod}}
| Level 10 [[Confused|Confuse]](-10 MA and DV, -12 Willpower, Intelligence, Ego) for 10-15 turns, willpower save difficulty 25
|-
| {{favilink|Brown sludge}}
| {{qud shader|w|sludgy psuedopod}}
| [[rusted|rusts]] a random equipment or item on hit
|-
| {{favilink|Cider}}
| {{qud shader|r|spiced pseudopod}}
| force 4 drinks of cider (this will [[confused|confuse]] the victim for {{dice tooltip|5d5}} turns if their Toughness modifier is 1 or less, but future hits within 80 turns confuse those with a toughness modifier or 3 or less, 5 or less, etc.)
|-
| {{favilink|cloning draught}}
| {{qud shader|Y|homogenized pseudopod}}
| Apply [[Budding]], witha 33% chance for the sludge to destabilize and destroy itself
|-
| {{favilink|convalessence}}
| {{qud shader|C|luminous pseudopod}}
| Heal 15-25 HP and apply -20 to -30T on hit
|-
| {{favilink|gel}}
| {{qud text|&Yunctuous pseudopod}}
| 100% disarm on hit (due to a bug this is not equipped)
|-
| {{favilink|green goo}}
| {{qud shader|G|gooey pseudopod}}
| [[Poisoned|Poison]] on hit
|-
| {{favilink|honey}}
| {{qud text|&whoneyed pseudopod}}
| [[stuck]] at difficulty 15 for 5 turns
|-
| {{favilink|ink}}
| {{qud text|&Kinky pseudopod}}
| 100% disarm on hit
|-
| {{favilink|lava}}
| {{qud shader|R|magmatic pseudopod}}
| +100 [[Heat]] resistance, +350-400[[T]] on hit, 20-30 additional Fire damage, becomes a Lava Sludge (see below for clarification)
|-
| {{favilink|molten wax}}
| {{qud shader|Y|waxen pseudopod}}
| [[stuck]] at difficulty 15, +50-60T on hit
|-
| {{favilink|neutron flux}}
| {{qud shader|neutronic|neutronic}} {{qud shader|y|pseudopod}}
| Neutronic explosion on hit (not normally achievable)
|-
| {{favilink|oil}}
| {{qud text|&Koily pseudopod}}
| 100% disarm on hit
|-
| {{favilink|putrescence}}
| {{qud shader|K|putrid pseudopod}}
| Forces target to vomit on their turn
|-
| {{favilink|salt}}
| {{qud text|&Ysalty pseudopod}}
| [[Thirst|dessicates]] target (set water to 0)
|-
| {{favilink|sap}}
| {{qud text|&Ysugary psuedopod}}
| [[stuck]] with difficulty 15 for 5 turns
|-
| {{favilink|slime}}
| {{qud text|&gslimy pseudopod}}
| 100% disarms on hit
|-
| {{favilink|water}}
| {{qud shader|B|watery pseudopod}}
| Forces the target to gain 60,000 [[thirst]]. This will force them to spend a turn vomiting. If they are not [[Amphibious]].
|-
| {{favilink|wine}}
| {{qud shader|m|lush pseudopod}}
| force 4 drinks of wine (this will [[confused|confuse]] the victim for {{dice tooltip|5d5}} turns if their Toughness modifier is 1 or less, but future hits within 80 turns confuse those with a toughness modifier or 3 or less, 5 or less, etc.)
|}
=== Lava Sludges ===
Lava sludges are soupy sludges that have absorbed lava. They start with a temperature of 1,000T. If they end the turn below their flaming temperature (350T), they will cool into {{favilink|shale}}. This counts as [[instant death]].{{Code Reference|class=LavaSludge}}
{{References|2.0.201.70}}
{{Creature Navbox|Oozes}}
{{Creature Navbox|Oozes}}
{{No Description}}
[[Category:Oozes]]

Revision as of 21:40, 23 February 2021

soupy sludge
Soupy sludge.png
Character

J

ID?Use this ID to Wish for soupy sludge

SoupSludge

Faction

oozes (Loved100 Reputation)

Demeanor

neutral

Gender

neuter

Skills
Skills
Mutations
Mutations
Experience?The XP granted when killed. Click
"toggle detailed stats" above for
a level-based breakdown.

450 XP

XP Tier

3

Role

Tank


Extra info:
  • Cannot be knocked prone
  • Weighs 200 lbs
soupy sludge

Quickened to life, or something akin to life, by the ionic exchange between an ultra-reactive primordial soup and its liquid cousin, the sludge repeats a process played out on trillions of star-orbiting world-rocks.

Perfect

a soupy sludge is a low level ooze. They mainly appear in the Rainbow Wood if a liquid interacts with 500 or more drams of primordial soup. If spawned from primordial soup, the sludge has a special ability to absorb liquids on the ground to rapidly gain level, stats, and status inflicting attacks.[1] Because soupy sludges have no other unique features if they do not spawn from this soup, the rest of this article will assume that it was spawned from it.

Sludges that emerge from the primordial soup will also gain a liquid spitting ability, similar to but not the same as Slog's spitting ability. This has a range of 8 tiles and will spit a liquid in a 3x3 area. The liquid is a 20% chance of being the first liquid that the sludge has absorbed (unless it is cloning draught, in which it is fresh water instead), with the other being a combination of all absorbed liquids. These liquids are not considered poured and thus do not become salty when spawned.

They start with 4 pseudopods that do ♥4d44-16 (Avg: 10) damage that have a +6 to hit, but can grow more as more liquids are absorbed. Soupy sludges attack with all of their pseudopods in one turn. This combined with the cudgel's ability to daze can cause a stunlock.

Formation

This section is an excerpt from Primordial soup#Forming Soupy Sludges.

In order for primordial soup to form a soupy sludge:

  • There is at least one other liquid type other than primordial soup in the liquid
  • Total liquid volume (including other liquids) is 500 or greater
  • Primary liquid is primordial soup

Once these checks are all true, the soup will begin reacting to the secondary liquid. If the second liquid is already a mixture of two other liquids, it will randomly choose which one is the second liquid. In 9 to 149 turns, a soupy sludge will spawn in that cell, and use up 500 drams of the liquid in that cell. The soupy sludge will be equipped with a pseudopod related to the secondary liquid the soup reacted with. This repeats until one of the above conditions stop becoming true, in which the soup will stop reacting.

Classification

Depending on the number of liquids a sludge has absorbed, the name of the sludge will change. This is in addition to the liquid stained prefixes that the sludge will have. This rename will overwrite custom names if the soupy sludge was renamed. Note that a sludge can only absorb a maximum of 25 liquids: (neutron flux and primordial soup are unabsorbable, the former because it explodes if it exists on the ground). Cloning draught must be the first liquid absorbed because sludges will not absorb it otherwise.

# Liquids Name
1 mono-
2 di-
3 tri-
4 tetra-
5 penta-
6 hexa-
7 hepta-
8 octa-
9 ennea-
10 deca-
11 hendeca-
12 dodeca-
13 triskaideca-
14 tetrakaideca-
15 pentakaideca-
16 hexakaideca-
17 heptakaideca-
18 octakaideca-
19 enneakaideca-
20 icosa-
21+ poly-

Absorbing liquids

Soupy sludges will absorb most liquids that they step into. Being covered in or having liquid poured on them does not let the absorb the liquid. For each new liquid absorbed:

  • they gain 10 QN
  • they gain 20 HP
  • they gain 3 Levels
  • their name will be updated
  • they will equip a new psuedopod based on the liquid absorbed. If they have no more free pseudopods, they will grow two new ones and equip the new pseudopod on one of the new limbs.
  • That liquid will be added to the liquid the sludge will spit (unless it is cloning draught, in which is it replaced with only fresh water)
  • If it is a pentasludge or greater, "You witnessed the rare formation of (sludge)" is added into your Journal.[2]

Pseudopod types

Each pseudopod does ♥4d44-16 (Avg: 10) damage that have a +6 to hit. The only difference is the effect that they have.

Liquid Name Effect
acid acidic pseudopod +100 Acid resistance, ♥20-30 additional Acid damage
asphalt tarry pseudopod stuck at difficulty 15 for 5 turns
black ooze oozing pseudopod inflicts stiff legs on even strata and sore throat on odd strata
blood bloody Drains 15-20 HP on hit
brain brine nervous pseudopod Level 10 Confuse(-10 MA and DV, -12 Willpower, Intelligence, Ego) for 10-15 turns, willpower save difficulty 25
brown sludge sludgy psuedopod rusts a random equipment or item on hit
cider spiced pseudopod force 4 drinks of cider (this will confuse the victim for 5d55-25 (Avg: 15) turns if their Toughness modifier is 1 or less, but future hits within 80 turns confuse those with a toughness modifier or 3 or less, 5 or less, etc.)
cloning draught homogenized pseudopod Apply Budding, witha 33% chance for the sludge to destabilize and destroy itself
convalessence luminous pseudopod Heal 15-25 HP and apply -20 to -30T on hit
gel unctuous pseudopod 100% disarm on hit (due to a bug this is not equipped)
green goo gooey pseudopod Poison on hit
honey honeyed pseudopod stuck at difficulty 15 for 5 turns
ink inky pseudopod 100% disarm on hit
lava magmatic pseudopod +100 Heat resistance, +350-400T on hit, 20-30 additional Fire damage, becomes a Lava Sludge (see below for clarification)
molten wax waxen pseudopod stuck at difficulty 15, +50-60T on hit
neutron flux neutronic pseudopod Neutronic explosion on hit (not normally achievable)
oil oily pseudopod 100% disarm on hit
putrescence putrid pseudopod Forces target to vomit on their turn
salt salty pseudopod dessicates target (set water to 0)
sap sugary psuedopod stuck with difficulty 15 for 5 turns
slime slimy pseudopod 100% disarms on hit
water watery pseudopod Forces the target to gain 60,000 thirst. This will force them to spend a turn vomiting. If they are not Amphibious.
wine lush pseudopod force 4 drinks of wine (this will confuse the victim for 5d55-25 (Avg: 15) turns if their Toughness modifier is 1 or less, but future hits within 80 turns confuse those with a toughness modifier or 3 or less, 5 or less, etc.)

Lava Sludges

Lava sludges are soupy sludges that have absorbed lava. They start with a temperature of 1,000T. If they end the turn below their flaming temperature (350T), they will cool into shale. This counts as instant death.[3]

References

This information is reliable as of patch 2.0.201.70.
  1. XRL.World.Parts.LiquidProteanGunk
  2. XRL.World.Parts.SoupSludge
  3. XRL.World.Parts.LavaSludge