Tinker III
Tinker III
Skill Tree
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|---|---|
Prerequisite Skills
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Cost
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300 sp |
Requirements
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29 Intelligence |
ID
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Tinkering_Tinker3 |
You may build items from high-tier schematics and you get 1 free schematic. |
| This article looks like it has no description. You can write a bit about Tinker III by editing it. Remove this template once a description is added. |
This article looks like it has no description. You can write a bit about Tinker III by editing it. Remove this template once a description is added.
This article looks like it has no description. You can write a bit about Tinker III by editing it. Remove this template once a description is added.
Items that can be built using Tinker III
| Item | Bits |
|---|---|
| <013567> | |
| <00047> | |
| <008> | |
| <02457> | |
| <3478> | |
| <008> | |
| <0067> | |
| <0457> | |
| <02458> | |
| <0567> | |
| <0357> | |
| <88> | |
| <0067> |
| Item | Bits |
|---|---|
| <0007> | |
| <4567> | |
| <0008> | |
| <0457> | |
| <4578> | |
| <00007> | |
| <0007> | |
| <00007> | |
| <0007> | |
| <007788> | |
| <02468> | |
| <04567> |
Mods that can be learned using Tinker III
| Mod | Bit |
|---|---|
| Nanon | <7> |
| Morphogenetic | <7> |
| Fitted with suspensors | <7> |
Factions That Teach Tinker III
Tinker III is not taught by any of Qud's persistent factions. However, procedurally generated factions such as village factions can teach randomly chosen skills as part of their water ritual.
Creatures That Have Tinker III
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