Carbide shield: Difference between revisions
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| extra = {{Extra info|metal = yes}} | | extra = {{Extra info|metal = yes}} | ||
| inheritingfrom = BaseShield | | inheritingfrom = BaseShield | ||
| dynamictable = {{Dynamic object|Items|Carbide Shield}} | |||
| wornon = Hand | | wornon = Hand | ||
| supportedmods = ShieldMods,CommonMods | | supportedmods = ShieldMods,CommonMods | ||
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{{Qud shader|rules|{{(}}Shields only grant their AV when you successfully block an attack.{{)}}}} | {{Qud shader|rules|{{(}}Shields only grant their AV when you successfully block an attack.{{)}}}} | ||
| categories = Shields | | categories = Shields | ||
| gameversion = 2.0. | | gameversion = 2.0.202.92 | ||
}} | }} | ||
<!-- END QBE --> | <!-- END QBE --> |
Revision as of 13:26, 26 October 2021
carbide shield
Tier
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3 |
---|---|
Skill Used
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|
Potential
Mods? |
|
Character
|
} |
ID?
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Carbide Shield |
Worn On
|
Hand |
Spawns in
|
|
Extra Info:
| |
Infobox data from game version 2.0.202.92
|
carbide shield
A large shield, meant to be secured to your hand.
Shields only grant their AV when you successfully block an attack.
A carbide shield is a tier-3 shield. When held in hand, it grants a base 25% chance to block attacks in melee combat. Like other metal items, it is susceptible to rust and can be pulled towards pulsed field magnets.
It is mechanically nearly identical to the eyeless crab shell.