Mental shield: Difference between revisions

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A mental shield (not to be confused with the mutation [[Mental Mirror]]) is a property that makes creatures immune to mental damage and most mental effects, and blocks [[Telepathy]]. It is possessed by creatures without psionically accessible minds, whether because they are mindless (like most plants, [[fungi]], and [[oozes]]), have artificial minds (i.e. [[robots]]), or are otherwise immune to psychic abilities.
A mental shield (not to be confused with the mutation [[Mental Mirror]]) is a property that makes creatures immune to mental damage and most mental effects, and blocks [[Telepathy]]. It is possessed by creatures without psionically accessible minds, whether because they are mindless, have artificial minds, or are otherwise immune to psychic abilities.


The following effects cannot be applied to creatures with a mental shield:{{Code Reference|class=MentalShield}}
== Details ==
Creatures with mental shields cannot take mental damage, such as that caused by [[psionic]] weapons or [[Sunder Mind]]. Abilities that count as psionic attacks (such as [[Beguiling]], [[Domination]], and [[Rebuke Robot]]) will be cancelled if they are used on creatures with a mental shield. They cannot be affected by [[Telepathy]]. The following effects cannot be applied to creatures with a mental shield:{{Code Reference|class=MentalShield}}
* [[Beguile]]
* [[Beguile]]
* [[Confusion]]
* [[Confusion]]
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* [[Shaken]]
* [[Shaken]]
* [[Shamed]]
* [[Shamed]]
* [[Stunned]] and [[stunned by gas]]
* [[Psionically cleaved]]
* [[Stunned by gas]]
* [[Terrified]]
* [[Terrified]]


== As esper hunters ==
By default, [[robots]], [[oozes]], [[fungi]], plants, and nests have mental shields. However, the mental shield is removed from sapient plants and fungi.
If the player has a high enough [[glimmer]] and summons a psychic assassin, there is a chance for the hunter to be a creature that normally has a mental shield. The shield is removed, and thus is normally affected by mental attacks and effects.{{Code Reference|class=PsychicHunter}} Creatures with mental shields are unable to become psychic thralls.
* The only creatures with mental shields outside of those categories are {{favilink|girshworm|plural}}, {{favilink|twinning lamprey|plural}}, and {{favilink|trining lamprey|plural}}.
* {{favilink|Pax Klanq}} is the only fungus without a mental shield.
* {{favilink|Euclid}}, and the members of the [[Consortium of Phyta]] ({{favilink|Yurl}}, {{favilink|Sixshrew}}, {{favilink|Tillifergaewicz}}, the {{favilink|oddly-hued glowpad}}, {{favilink|Asphodel}}, and {{favilink|asphodelyte|plural}}) are sapient and thus do not have mental shields.
 
== Esper Hunters ==
If the player has a high enough [[glimmer]] and summons a psychic assassin, there is a chance for the hunter to be a creature that normally has a mental shield. In this case, the hunter's mental shield is removed, and thus the hunter is fully affected by mental attacks and effects.{{Code Reference|class=PsychicHunter}} Creatures with mental shields are unable to become psychic thralls.


== List of creatures with a mental shield ==
== List of creatures with a mental shield ==
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| limit = 500
| limit = 500
}}
}}
== Trivia ==
By default, [[robots]], [[oozes]], [[fungi]], plants, and nests have mental shields. However, the mental shield is removed from sapient plants and fungi.
* The only creatures with mental shields outside of those categories are {{favilink|girshworm|plural}}, {{favilink|twinning lamprey|plural}}, and {{favilink|trining lamprey|plural}}.
* {{favilink|Pax Klanq}} is the only fungus without a mental shield.
* {{favilink|Euclid}}, and most of the members of the [[Consortium of Phyta]] ({{favilink|Yurl}}, {{favilink|Sixshrew}}, {{favilink|Tillifergaewicz}}, {{favilink|Asphodel}}, {{favilink|asphodelyte|plural}}, and the {{favilink|oddly-hued glowpad}}) are sapient and thus do not have mental shields.


{{References|2.0.201.71}}
{{References|2.0.201.71}}
{{Mechanics Navbox}}
{{Mechanics Navbox}}
[[Category:Battle Mechanics]]
[[Category:Battle Mechanics]]

Revision as of 07:19, 19 December 2021

A mental shield (not to be confused with the mutation Mental Mirror) is a property that makes creatures immune to mental damage and most mental effects, and blocks Telepathy. It is possessed by creatures without psionically accessible minds, whether because they are mindless, have artificial minds, or are otherwise immune to psychic abilities.

Details

Creatures with mental shields cannot take mental damage, such as that caused by psionic weapons or Sunder Mind. Abilities that count as psionic attacks (such as Beguiling, Domination, and Rebuke Robot) will be cancelled if they are used on creatures with a mental shield. They cannot be affected by Telepathy. The following effects cannot be applied to creatures with a mental shield:[1]

By default, robots, oozes, fungi, plants, and nests have mental shields. However, the mental shield is removed from sapient plants and fungi.

Esper Hunters

If the player has a high enough glimmer and summons a psychic assassin, there is a chance for the hunter to be a creature that normally has a mental shield. In this case, the hunter's mental shield is removed, and thus the hunter is fully affected by mental attacks and effects.[2] Creatures with mental shields are unable to become psychic thralls.

List of creatures with a mental shield

References

This information is reliable as of patch 2.0.201.71.
  1. XRL.World.Parts.MentalShield
  2. XRL.World.Parts.PsychicHunter