Early Game Checklist
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List of Factions
Visible Factions
Antelopes
- </span><span style="display:inline-block">
Apes
- </span><span style="display:inline-block">
Arachnids
- </span><span style="display:inline-block">
Baboons
- </span><span style="display:inline-block">
Baetyls
- </span><span style="display:inline-block">
Barathrumites
- </span><span style="display:inline-block">
Bears
- </span><span style="display:inline-block">
Birds
- </span><span style="display:inline-block">
Cannibals
- </span><span style="display:inline-block">
Cats
- </span><span style="display:inline-block">
Chavvah (faction)
- </span><span style="display:inline-block">
Children of Mamon
- </span><span style="display:inline-block">
Consortium of Phyta
- </span><span style="display:inline-block">
Crabs
- </span><span style="display:inline-block">
Cragmensch
- </span><span style="display:inline-block">
Cult of the Coiled Lamb
- </span><span style="display:inline-block">
Daughters of Exile
- </span><span style="display:inline-block">
Denizens of the Yd Freehold
- </span><span style="display:inline-block">
Dogs
- </span><span style="display:inline-block">
Dromad merchants
- </span><span style="display:inline-block">
Equines
- </span><span style="display:inline-block">
Farmers' Guild
- </span><span style="display:inline-block">
Fellowship of Wardens
- </span><span style="display:inline-block">
Fish
- </span><span style="display:inline-block">
Flowers
- </span><span style="display:inline-block">
Frogs
- </span><span style="display:inline-block">
Fungi
- </span><span style="display:inline-block">
Girsh
- </span><span style="display:inline-block">
Glow-Wights
- </span><span style="display:inline-block">
Goatfolk
- </span><span style="display:inline-block">
Grazing hedonists
- </span><span style="display:inline-block">
Gyre wights
- </span><span style="display:inline-block">
Hermits
- </span><span style="display:inline-block">
Highly entropic beings
- </span><span style="display:inline-block">
Hindren of Bey Lah
- </span><span style="display:inline-block">
Insects
- </span><span style="display:inline-block">
Issachari tribe
- </span><span style="display:inline-block">
Mechanimists
- </span><span style="display:inline-block">
Merchants' Guild
- </span><span style="display:inline-block">
Mollusks
- </span><span style="display:inline-block">
Mopango
- </span><span style="display:inline-block">
Mysterious strangers
- </span><span style="display:inline-block">
Naphtaali tribe
- </span><span style="display:inline-block">
Newly sentient beings
- </span><span style="display:inline-block">
Oozes
- </span><span style="display:inline-block">
Pariahs
- </span><span style="display:inline-block">
Putus Templar
- </span><span style="display:inline-block">
Robots
- </span><span style="display:inline-block">
Roots
- </span><span style="display:inline-block">
Seekers of the Sightless Way
- </span><span style="display:inline-block">
Snapjaws
- </span><span style="display:inline-block">
Succulents
- </span><span style="display:inline-block">
Sultan cult
- </span><span style="display:inline-block">
Svardym
- </span><span style="display:inline-block">
Swine
- </span><span style="display:inline-block">
Tortoises
- </span><span style="display:inline-block">
Trees
- </span><span style="display:inline-block">
Trolls
- </span><span style="display:inline-block">
Unshelled reptiles
- </span><span style="display:inline-block">
Urchins
- </span><span style="display:inline-block">
Villagers of Ezra
- </span><span style="display:inline-block">
Villagers of Joppa
- </span><span style="display:inline-block">
Villagers of Kyakukya
- </span><span style="display:inline-block">
Vines
- </span><span style="display:inline-block">
Water barons
- </span><span style="display:inline-block">
Winged mammals
- </span><span style="display:inline-block">
Worms
Hidden Factions
Beasts
- </span><span style="display:inline-block">
Cherubim
- </span><span style="display:inline-block">
Inanimate
- </span><span style="display:inline-block">
Playerhater
- </span><span style="display:inline-block">
Slumberlings (faction)
List of Mutations
Physical Mutations
Adrenal Control
-
Bilge Sphincter
-
Burrowing Claws
-
Carapace
-
Carnivorous
-
Double-muscled
-
Electrical Generation
-
Electromagnetic Pulse
-
Flaming Hands
-
Freezing Hands
- Gas Generation (
Corrosive Gas
-
Sleep Gas
) -
Heightened Hearing
-
Heightened Quickness
-
Horns
-
Metamorphosis
(Prerelease) -
Multiple Arms
-
Multiple Legs
-
Night Vision
-
Phasing
-
Photosynthetic Skin
-
Quills
-
Regeneration
-
Slime Glands
-
Spinnerets
- Stingers (
Confusing
-
Paralyzing
-
Poisoning
) -
Thick Fur
-
Triple-jointed
-
Two-headed
-
Two-hearted
-
Wings
Physical Defects
Albino
-
Amphibious
-
Analgesia
-
Beak
-
Cold-Blooded
-
Brittle Bones
-
Electromagnetic Impulse
-
Hemophilia
-
Hooks for Feet
-
Myopia
-
Spontaneous Combustion
Mental Mutations
=
Beguiling
-
Burgeoning
-
Clairvoyance
-
Confusion
-
Cryokinesis
-
Domination
-
Disintegration
-
Ego Projection
-
Force Bubble
-
Force Wall
-
Kindle
-
Light Manipulation
-
Mass Mind
-
Mental Mirror
-
Precognition
-
Psychometry
-
Pyrokinesis
-
Sense Psychic
-
Space-Time Vortex
-
Stunning Force
-
Sunder Mind
-
Syphon Vim
-
Telepathy
-
Teleportation
-
Teleport Other
-
Time Dilation
-
Temporal Fugue
Mental Defects
Amnesia
-
Blinking Tic
-
Evil Twin
-
Narcolepsy
-
Pack Rat
(Prerelease) -
Socially Repugnant
-
Unwelcome Germination
(Prerelease)
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