Double-muscled: Difference between revisions
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| desc = You are possessed of hulking strength, but your size renders your gait awkward and clumsy. | | desc = You are possessed of hulking strength, but your size renders your gait awkward and clumsy. | ||
+&C(level based)& | +&C(level based)&y Strength\n&C(level based)&y chance to daze your opponent on a successful melee attack for 2-3 rounds | ||
| realitydistort = no | | realitydistort = no | ||
}} | }} | ||
'''Double-muscled''' is a [[Mutations#Physical Mutations|physical mutation]] that increases the player's [[Strength]] and grants them an ability where every melee attack they make that hits and successfully penetrates has a chance to [[Dazed|daze]] the target for 2-3 rounds. | |||
== Formulas == | |||
The following formulas are used to calculate Strength bonus and daze chance based on mutation level. | |||
{| class="wikitable" | |||
! Strength Bonus | |||
|{{simple formula | 2 + (Level - 1) / 2}} | |||
|- | |||
! Daze Chance | |||
|{{simple formula | 13 + 2 * Level}} | |||
|} | |||
== Advancement Table == | == Advancement Table == | ||
Line 22: | Line 32: | ||
|1 | |1 | ||
| +2 | | +2 | ||
| | | 15 | ||
|- | |- | ||
|2 | |2 | ||
| +2 | | +2 | ||
| | | 17 | ||
|- | |- | ||
|3 | |3 | ||
| +3 | | +3 | ||
| | | 19 | ||
|- | |- | ||
|4 | |4 | ||
| +3 | | +3 | ||
| | | 21 | ||
|- | |- | ||
|5 | |5 | ||
| +4 | | +4 | ||
| | | 23 | ||
|- | |- | ||
|6 | |6 | ||
| +4 | | +4 | ||
| | | 25 | ||
|- | |- | ||
|7 | |7 | ||
| +5 | | +5 | ||
| | | 27 | ||
|- | |- | ||
|8 | |8 | ||
| +5 | | +5 | ||
| | | 29 | ||
|- | |- | ||
|9 | |9 | ||
| +6 | | +6 | ||
| | | 31 | ||
|- | |- | ||
|10 | |10 | ||
| +6 | | +6 | ||
| | | 33 | ||
|} | |} | ||
Line 76: | Line 76: | ||
* Additional [[Strength]] causes the player to do more damage in melee and increases carrying capacity. | * Additional [[Strength]] causes the player to do more damage in melee and increases carrying capacity. | ||
* Gaining [[Strength]] from a mutation rather than by increasing it through the Attribute Points granted at level-ups allows those points to go to other [[Attributes]]. | * Gaining [[Strength]] from a mutation rather than by increasing it through the Attribute Points granted at level-ups allows those points to go to other [[Attributes]]. | ||
* Synergizes well with mutations that grant additional limbs that can be used in combat, such as [[Multiple Arms]] | |||
===Disadvantages=== | ===Disadvantages=== | ||
* | * Moderate cost at character creation | ||
{{Mutation Navbox}} | {{Mutation Navbox}} |
Revision as of 02:18, 8 October 2020
Double-muscled
Category
|
Physical |
---|---|
Cost
|
3 |
ID?Use this ID to wish for the mutation
(example: mutation:HeightenedStrength ) |
HeightenedStrength |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
Double-muscled
You are possessed of hulking strength, but your size renders your gait awkward and clumsy.
+(level based) Strength
(level based) chance to daze your opponent on a successful melee attack for 2-3 rounds
Double-muscled is a physical mutation that increases the player's Strength and grants them an ability where every melee attack they make that hits and successfully penetrates has a chance to daze the target for 2-3 rounds.
Formulas
The following formulas are used to calculate Strength bonus and daze chance based on mutation level.
Strength Bonus | 2 + (Level - 1) / 2
|
---|---|
Daze Chance | 13 + 2 × Level
|
Advancement Table
Mutation Level | Strength Bonus | Movespeed Penalty | Daze Chance |
---|---|---|---|
1 | +2 | 15 | |
2 | +2 | 17 | |
3 | +3 | 19 | |
4 | +3 | 21 | |
5 | +4 | 23 | |
6 | +4 | 25 | |
7 | +5 | 27 | |
8 | +5 | 29 | |
9 | +6 | 31 | |
10 | +6 | 33 |
Advantages & Disadvantages
This section is opinion-based. Your mileage may vary.
Advantages
- Additional Strength causes the player to do more damage in melee and increases carrying capacity.
- Gaining Strength from a mutation rather than by increasing it through the Attribute Points granted at level-ups allows those points to go to other Attributes.
- Synergizes well with mutations that grant additional limbs that can be used in combat, such as Multiple Arms
Disadvantages
- Moderate cost at character creation