Defensive Chromatophores
This is paid content only available to patrons.
This content can be downloaded by being a Arconaut+ tier patron of Freehold Games. |
This content can be downloaded by being a Arconaut+ tier patron of Freehold Games.
This is paid content only available to patrons.
This content can only be accessed by being a Arconaut+ tier patron of Freehold Games. |
Category
|
Physical |
---|---|
ID?Use this ID to wish for the mutation
(example: mutation:DefensiveChromatophores ) |
DefensiveChromatophores |
Reality DistortingReality distorting mutations
cannot be used under the effects of normality. |
no |
In stressful situations, you scintillate.
You can't act while scintillating.
Confuses nearby hostile creatures per Confusion (level).
Duration: 5 rounds
Cooldown: 200 rounds
Defensive Chromatophores is a mutation that activates when the creature's health drops below 15% of their total HP, or when the creature's party leader drops below 15% hitpoints and is visible within a distance of 30 tiles. This mutation is a signature mutation of the Patreon pet, Frillicent.[1]
While the creature is scintillating, they can take no other actions, but they will attempt to confuse all hostile creatures that are visible to them each turn. Each hostile can be confused only once by this effect.[2]
References
This information is reliable as of patch 2.0.202.94. |