Artifacts by complexity
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This is a full list of all artifacts by complexity. Note that items which do not normally have complexity, such as bronze long sword, may gain complexity when modded, such as a flaming bronze long sword. These kinds of items are not included on the page below.
For more information about artifact complexity, refer to the Artifact examination page.
- swarm rack (Complexity: 8)
- phase cannon (Complexity: 8)
- psychodyne helmet (Complexity: 8)
- dazzle cheek (Complexity: 8)
- leyline puppeteers (Complexity: 8)
- timecube (Complexity: 8)
- transkinetic cuffs (Complexity: 8)
- nullray pistol (Complexity: 8)
- black mote (Complexity: 8)
- high-voltage arc winder (Complexity: 7)
- di-thermo beam (Complexity: 7)
- spaser pistol (Complexity: 7)
- space inverter (Complexity: 7)
- psychal fleshgun (Complexity: 7)
- optical multiscanner (Complexity: 7)
- social coprocessor (Complexity: 7)
- linear cannon (Complexity: 7)
- crysteel hand bones (Complexity: 7)
- blast cannon (Complexity: 7)
- high-fidelity matter recompositer (Complexity: 7)
- cathedra with sapphire tracery (Complexity: 7)
- cathedra with ruby tracery (Complexity: 7)
- cathedra with white opal tracery (Complexity: 7)
- cathedra with black opal tracery (Complexity: 7)
- mecha power core (Complexity: 7)
- high-energy thermo cask (Complexity: 7)
- palladium mesh tabard (Complexity: 7)
- night-sight interpolators (Complexity: 7)
- tri-hologram bracelet (Complexity: 7)
- precision nanon fingers (Complexity: 7)
- 3D cobblers (Complexity: 7)
- small sphere of negative weight (Complexity: 7)
- psionic sarcophagus (Complexity: 7)
- nano-neuro animator (Complexity: 7)
- stasis entangler (Complexity: 7)
- )rondure of light (Complexity: 7)
- naser cannon (Complexity: 7)
- shoulder-mounted light cannon (Complexity: 7)
- vertical launcher (Complexity: 7)
- spaser rifle (Complexity: 7)
- longreach grappling gun (Complexity: 6)
- hand rail (Complexity: 6)
- blood-gradient hand vacuum (Complexity: 6)
- penetrating radar (Complexity: 6)
- biodynamic power plant (Complexity: 6)
- stasis projector (Complexity: 6)
- holographic visage (Complexity: 6)
- point-defense laser (Complexity: 6)
- reprogrammable recoiler (Complexity: 6)
- thermo cask (Complexity: 6)
- gas tumbler (Complexity: 6)
- powered exoskeleton (Complexity: 6)
- hyperbiotic bed (Complexity: 6)
- ontological anchor (Complexity: 6)
- gate (Complexity: 6)
- ninefold boots (Complexity: 6)
- point-defense drone (Complexity: 6)
- chiral rings (Complexity: 6)
- geomagnetic disc (Complexity: 6)
- regeneration tank (Complexity: 6)
- Templar phylactery (Complexity: 6)
- grav chair (Complexity: 6)
- quantum rippler (Complexity: 6)
- Spray-a-Brain (Complexity: 6)
- lightlock (Complexity: 6)
- light rail (Complexity: 6)
- ♂ chain pistol (Complexity: 6)
- laser pistol (Complexity: 5)
- eigenpistol (Complexity: 5)
- arc winder (Complexity: 5)
- fullerite hand bones (Complexity: 5)
- motorized treads (Complexity: 5)
- reactive trauma plate (Complexity: 5)
- gun rack (Complexity: 5)
- onboard recoiler (Complexity: 5)
- magnetic core (Complexity: 5)
- Schemasoft [high-tier] (Complexity: 5)
- phase-adaptive scope (Complexity: 5)
- precision force lathe (Complexity: 5)
- micromanipulator array (Complexity: 5)
- grafted mirror arm (Complexity: 5)
- normality gas pump (Complexity: 5)
- syphon baton (Complexity: 5)
- metamorphic polygel (Complexity: 5)
- vibro blade (Complexity: 5)
- mercurial cloak (Complexity: 5)
- gyrocopter backpack (Complexity: 5)
- telemetric visor (Complexity: 5)
- VISAGE (Complexity: 5)
- norm core mk I (Complexity: 5)
- norm core mk II (Complexity: 5)
- norm core mk III (Complexity: 5)
- slip ring (Complexity: 5)
- fusion power station (Complexity: 5)
- fusion pumping station (Complexity: 5)
- step sowers (Complexity: 5)
- anti-gravity boots (Complexity: 5)
- glass printer (Complexity: 5)
- hyperbiotic chair (Complexity: 5)
- chain laser (Complexity: 5)
- eigenrifle (Complexity: 5)
- freeze ray (Complexity: 5)
- hypertractor (Complexity: 5)
- high-grade dermal insulation (Complexity: 4)
- matter recompositer (Complexity: 4)
- custom visage (Complexity: 4)
- equipment rack (Complexity: 4)
- bionic liver (Complexity: 4)
- anomaly fumigator (Complexity: 4)
- Skillsoft [high sp] (Complexity: 4)
- Schemasoft [mid-tier] (Complexity: 4)
- Skillsoft plus (Complexity: 4)
- chaingun (Complexity: 4)
- missile launcher (Complexity: 4)
- mortar tube (Complexity: 4)
- flamethrower (Complexity: 4)
- defoliant pump (Complexity: 4)
- fungicide pump (Complexity: 4)
- arc cannon (Complexity: 4)
- turbow (Complexity: 4)
- electrobow (Complexity: 4)
- HE Missile (Complexity: 4)
- programmable recoiler (Complexity: 4)
- vibro dagger (Complexity: 4)
- gaslight kris (Complexity: 4)
- gaslight flyssa (Complexity: 4)
- gaslight chisel (Complexity: 4)
- magnetic bottle (Complexity: 4)
- chain pistol (Complexity: 4)
- bio-scanning bracelet (Complexity: 4)
- structural scanning bracelet (Complexity: 4)
- hologram bracelet (Complexity: 4)
- force bracelet (Complexity: 4)
- wrist calc (Complexity: 4)
- force projector (Complexity: 4)
- broadcast power station (Complexity: 4)
- displacer bracelet (Complexity: 4)
- liquid-cooled unicomputer (Complexity: 4)
- induction charging station (Complexity: 4)
- food processor (Complexity: 4)
- bounding boots (Complexity: 4)
- universal charging station (Complexity: 4)
- rocket skates (Complexity: 4)
- flux gauge (Complexity: 4)
- electrodicus (Complexity: 4)
- unicomputer (Complexity: 4)
- loudspeaker (Complexity: 4)
- chromeling signal relay (Complexity: 4)
- hoversled (Complexity: 4)
- portable wall (Complexity: 4)
- spiral borer (Complexity: 4)
- reclamation cist (Complexity: 4)
- torture chair (Complexity: 4)
- plastifer chem vest (Complexity: 4)
- recycling suit (Complexity: 4)
- medassist module (Complexity: 4)
- helping hands (Complexity: 4)
- ganglionic teleprojector (Complexity: 4)
- dermal plating (Complexity: 4)
- transparent skin (Complexity: 4)
- bionic hands (Complexity: 4)
- bionic arm (Complexity: 4)
- laser rifle (Complexity: 4)
- ultra-elastic ankle tendons (Complexity: 4)
- beautiful visage (Complexity: 4)
- dopamine synth (Complexity: 4)
- bionic heart (Complexity: 4)
- giant hands (Complexity: 4)
- palladium electrodeposits (Complexity: 4)
- security interlock (Complexity: 4)
- intravenous port (Complexity: 4)
- semi-automatic pistol (Complexity: 3)
- grappling gun (Complexity: 3)
- grenade launcher (Complexity: 3)
- maghammer (Complexity: 3)
- random-point recoiler (Complexity: 3)
- telescopic monocle (Complexity: 3)
- sower's seed (Complexity: 3)
- peptic bed (Complexity: 3)
- wrist fan (Complexity: 3)
- hydraulic irrigator (Complexity: 3)
- solar power station (Complexity: 3)
- solar pumping station (Complexity: 3)
- hydraulic turbine (Complexity: 3)
- electric crematorium (Complexity: 3)
- hydraulic brass foaminator (Complexity: 3)
- powered telescope (Complexity: 3)
- brass foaminator (Complexity: 3)
- gas burner (Complexity: 3)
- telescope (Complexity: 3)
- solar condenser (Complexity: 3)
- hydraulic press (Complexity: 3)
- tread guard (Complexity: 3)
- high-voltage power line (Complexity: 3)
- glass furnace (Complexity: 3)
- tattoo gun (Complexity: 3)
- display breadboard (Complexity: 3)
- ergo chair (Complexity: 3)
- peptic chair (Complexity: 3)
- optical bioscanner (Complexity: 3)
- Barathrum clock with Q Girl pendulum (Complexity: 3)
- optical technoscanner (Complexity: 3)
- force modulator (Complexity: 3)
- cherubic visage (Complexity: 3)
- electromagnetic sensor (Complexity: 3)
- navigation system (Complexity: 3)
- tibular hydrojets (Complexity: 3)
- skin glitter (Complexity: 3)
- Skillsoft [low sp] (Complexity: 3)
- dermal insulation (Complexity: 3)
- precinct navigator (Complexity: 3)
- night vision (Complexity: 3)
- hyper-elastic ankle tendons (Complexity: 3)
- parabolic muscular subroutine (Complexity: 3)
- translucent skin (Complexity: 3)
- stabilizer arm locks (Complexity: 3)
- rapid release finger flexors (Complexity: 3)
- carbide hand bones (Complexity: 3)
- pentaceps (Complexity: 3)
- communications interlock (Complexity: 3)
- inflatable axons (Complexity: 3)
- rock tumbler (Complexity: 3)
- nocturnal apex (Complexity: 3)
- air current microsensor (Complexity: 3)
- pneumatic pistons (Complexity: 3)
- ulnar stimulators (Complexity: 3)
- reactive cranial plating (Complexity: 3)
- phase harmonic modulator (Complexity: 3)
- fire suppression system (Complexity: 3)
- ♂ scoped masterwork carbine (Complexity: 3)
- anchor spikes (Complexity: 3)
- skin glitter (Complexity: 3)
- night-vision goggles (Complexity: 3)
- thistle pitcher (Complexity: 3)
- Skillsoft [medium sp] (Complexity: 3)
- combat shotgun (Complexity: 3)
- Schemasoft [low-tier] (Complexity: 3)
- grounding shunts (Complexity: 3)
- wire extruder (Complexity: 3)
- pump shotgun (Complexity: 3)
- lead-acid cell (Complexity: 2)
- combustion cell (Complexity: 2)
- thermoelectric cell (Complexity: 2)
- biodynamic cell (Complexity: 2)
- Joppa recoiler (Complexity: 2)
- Grit Gate recoiler (Complexity: 2)
- Golgotha recoiler (Complexity: 2)
- Kyakukya recoiler (Complexity: 2)
- Six Day Stilt recoiler (Complexity: 2)
- Bethesda Susa recoiler (Complexity: 2)
- Ezra recoiler (Complexity: 2)
- Yd Freehold recoiler (Complexity: 2)
- spray bottle (Complexity: 2)
- Fix-It spray foam (Complexity: 2)
- desalination pellet (Complexity: 2)
- nanopneumatic jackhammer (Complexity: 2)
- mechanical wings (Complexity: 2)
- waterbed (Complexity: 2)
- compass bracelet (Complexity: 2)
- industrial fan (Complexity: 2)
- magnetized boots (Complexity: 2)
- power line (Complexity: 2)
- wooden wind turbine (Complexity: 2)
- millstone (Complexity: 2)
- solar still (Complexity: 2)
- sewing machine (Complexity: 2)
- chrome sculpture (Complexity: 2)
- rolling chair (Complexity: 2)
- scrapasan chair (Complexity: 2)
- carcass kneader (Complexity: 2)
- powered armillary sphere (Complexity: 2)
- armillary sphere (Complexity: 2)
- Barathrum clock (Complexity: 2)
- globe (Complexity: 2)
- Ruin of House Isner (Complexity: 2)
- seed spitter (Complexity: 2)
- booster gun (Complexity: 1)
- dart gun (Complexity: 1)
- chem cell (Complexity: 1)
- fidget cell (Complexity: 1)
- solar cell (Complexity: 1)
- nuclear cell (Complexity: 1)
- stun rod (Complexity: 1)
- antimatter cell (Complexity: 1)
- droid scrambler (Complexity: 1)
- stamped data disk [with Q Girl's instructions encoded] (Complexity: 1)
- blueprints for Q Girl's climber design (Complexity: 1)
- stamped data disk [with signal encoded] (Complexity: 1)
- scratched data disk (Complexity: 1)
- stamped data disk (Complexity: 1)
- sleep gas grenade mk I (Complexity: 1)
- sleep gas grenade mk II (Complexity: 1)
- sleep gas grenade mk III (Complexity: 1)
- poison gas grenade mk I (Complexity: 1)
- poison gas grenade mk II (Complexity: 1)
- poison gas grenade mk III (Complexity: 1)
- stun gas grenade mk I (Complexity: 1)
- stun gas grenade mk II (Complexity: 1)
- stun gas grenade mk III (Complexity: 1)
- acid gas grenade mk I (Complexity: 1)
- acid gas grenade mk II (Complexity: 1)
- acid gas grenade mk III (Complexity: 1)
- flashbang grenade mk I (Complexity: 1)
- flashbang grenade mk II (Complexity: 1)
- flashbang grenade mk III (Complexity: 1)
- thermal grenade mk I (Complexity: 1)
- thermal grenade mk II (Complexity: 1)
- thermal grenade mk III (Complexity: 1)
- freeze grenade mk I (Complexity: 1)
- freeze grenade mk II (Complexity: 1)
- freeze grenade mk III (Complexity: 1)
- high explosive grenade mk I (Complexity: 1)
- high explosive grenade mk II (Complexity: 1)
- high explosive grenade mk III (Complexity: 1)
- EMP grenade mk I (Complexity: 1)
- EMP grenade mk II (Complexity: 1)
- EMP grenade mk III (Complexity: 1)
- Shayna (Complexity: 1)
- normality gas grenade mk I (Complexity: 1)
- Ari (Complexity: 1)
- normality gas grenade mk II (Complexity: 1)
- Yal (Complexity: 1)
- normality gas grenade mk III (Complexity: 1)
- stasis grenade mk I (Complexity: 1)
- Caslainard (Complexity: 1)
- stasis grenade mk II (Complexity: 1)
- Polluxus (Complexity: 1)
- stasis grenade mk III (Complexity: 1)
- resonance grenade mk I (Complexity: 1)
- resonance grenade mk II (Complexity: 1)
- resonance grenade mk III (Complexity: 1)
- plasma grenade mk I (Complexity: 1)
- plasma grenade mk II (Complexity: 1)
- plasma grenade mk III (Complexity: 1)
- defoliant grenade mk I (Complexity: 1)
- defoliant grenade mk II (Complexity: 1)
- defoliant grenade mk III (Complexity: 1)
- fungicide grenade mk I (Complexity: 1)
- fungicide grenade mk II (Complexity: 1)
- fungicide grenade mk III (Complexity: 1)
- spring-turret grenade mk I (Complexity: 1)
- spring-turret grenade mk II (Complexity: 1)
- spring-turret grenade mk III (Complexity: 1)
- gravity grenade mk I (Complexity: 1)
- gravity grenade mk II (Complexity: 1)
- gravity grenade mk III (Complexity: 1)
- time dilation grenade mk I (Complexity: 1)
- time dilation grenade mk II (Complexity: 1)
- time dilation grenade mk III (Complexity: 1)
- glitter grenade mk I (Complexity: 1)
- glitter grenade mk II (Complexity: 1)
- glitter grenade mk III (Complexity: 1)
- phase shift grenade mk I (Complexity: 1)
- Hand-E-Nuke (Complexity: 1)
- Stopsvalinn (Complexity: 1)
- glass hydraulic pipe (Complexity: 1)
- wooden machinery (Complexity: 1)
- plastic tree (Complexity: 1)
- wooden water wheel (Complexity: 1)
- lathe (Complexity: 1)
- Eaters' nectar injector (Complexity: 1)
- empty injector (Complexity: 1)
- love injector (Complexity: 1)
- blaze injector (Complexity: 1)
- hulk honey injector (Complexity: 1)
- salve injector (Complexity: 1)
- skulk injector (Complexity: 1)
- sphynx salt injector (Complexity: 1)
- shade oil injector (Complexity: 1)
- rubbergum injector (Complexity: 1)
- ubernostrum injector (Complexity: 1)
- \ice-encrusted fist (Complexity: 1)
- prayer rod (Complexity: 1)
- metal folding chair (Complexity: 1)
- carbine (Complexity: 1)
- box of crayons (Complexity: 1)
- sniper rifle (Complexity: 1)