Albino: Difference between revisions

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{{As Of Patch|2.0.201.47}}
{{Mutation
{{Mutation
| title = {{qud text|Albino (&rD&y)|notxml}}
| title = {{qud text|Albino (&rD&y)|notxml}}
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| desc = Your skin, hair, and eyes are absent of pigment.\n\nYou regenerate hit points at one-fifth the usual rate in the daylight.
| desc = Your skin, hair, and eyes are absent of pigment.\n\nYou regenerate hit points at one-fifth the usual rate in the daylight.
}}
}}
{{Name}} is a physical defect that affects the player's regeneration rate. If the player is currently regenerating on the surface, Albino will divide that regeneration rate by 5.{{Code Reference | namespace = XRL.World.Parts.Mutation | class = Albino}}
{{Name}} is a physical defect that affects the player's regeneration rate. If the player is currently regenerating on the surface, Albino will divide that regeneration rate by 5.{{Code Reference|namespace=XRL.World.Parts.Mutation|class=Albino}}
==References==
<references/>
{{Mutation Navbox}}
{{Mutation Navbox}}
<references />
[[Category:Defects]]
[[Category:Defects]]

Revision as of 11:35, 24 October 2020

This information is reliable as of patch 2.0.201.47. If this is no longer the current patch, you can help by updating it.
As of Patch This information is reliable as of patch 2.0.201.47.
Albino (D)
Category

Physical defect

Cost

-2

ExclusionsOther mutations that cannot be
selected with this mutation

Photosynthetic Skin

ID?Use this ID to wish for the mutation
(example: mutation:Albino)

Albino

Albino (D)

Your skin, hair, and eyes are absent of pigment.

You regenerate hit points at one-fifth the usual rate in the daylight.

Albino (D) is a physical defect that affects the player's regeneration rate. If the player is currently regenerating on the surface, Albino will divide that regeneration rate by 5.[1]

References

  1. XRL.World.Parts.Mutation.Albino