Double-muscled

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Double-muscled
Category

Physical

Cost

3

ID?Use this ID to wish for the mutation
(example: mutation:HeightenedStrength)

HeightenedStrength

Reality DistortingReality distorting mutations
cannot be used under
the effects of normality.

no

Double-muscled

You are possessed of hulking strength, but your size renders your gait awkward and clumsy.

+(level based) Strength
(level based) chance to daze your opponent on a successful melee attack for 2-3 rounds

Double-muscled is a physical mutation that increases the player's Strength and grants them an ability where every melee attack they make that hits and successfully penetrates has a chance to daze the target for 2-3 rounds.

Formulas

The following formulas are used to calculate Strength bonus and daze chance based on mutation level.

Strength Bonus
2 + (Level - 1) / 2
Daze Chance
13 + 2 × Level

Advancement Table

Mutation Level Strength Bonus Movespeed Penalty Daze Chance
1 +2 15
2 +2 17
3 +3 19
4 +3 21
5 +4 23
6 +4 25
7 +5 27
8 +5 29
9 +6 31
10 +6 33

Advantages & Disadvantages

This section is opinion-based. Your mileage may vary.

Advantages

  • Additional Strength causes the player to do more damage in melee and increases carrying capacity.
  • Gaining Strength from a mutation rather than by increasing it through the Attribute Points granted at level-ups allows those points to go to other Attributes.
  • Synergizes well with mutations that grant additional limbs that can be used in combat, such as Multiple Arms

Disadvantages

  • Moderate cost at character creation